BUJIN SHINKUDORYU
COMPETITION RULES

BUJIN SHINKUDORYU
COMPETITION RULES

SECTION I. GENERAL PROVISIONS


These Rules are mandatory for all organizations conducting official Bujin Shinkudoryu (Shinkudo) sporting competitions (hereinafter referred to as "competitions"), regardless of their scale or status. They are intended for competition organizers, referees, coaches, and athletes for whom knowledge of the Rules is mandatory and their study is part of their training program.
The Chief Referee of the competition will decide on all controversial sporting situations not covered by this version of the Rules.
Official persons (team representatives, coaches, athletes, and referees) participating in the competition are required to comply with these Rules in their actions.

Article 1. Age groups and categories of participants


1.1. To participate in age group demonstration competitions, as well as in sports competitions, participants must reach the minimum established age by the day of the event.
1.2. The established maximum age limit in the relevant age group must not be exceeded on the day of the event.
1.3. Participants in demonstration competitions are divided into the following age groups (age parameters are inclusive):
- Children 6-7 years old;
- Children 8-9 years old;
- Boys 10-11 years old;
- Girls 10-11 years old.
1.4. Participants in demonstration competitions are divided into the following weight categories:

Children

(6-7 years old)

Children

(8-9 years old)

Boys

(10-11 years old)

Girls

(10-11 years old)

≤ 22 kg

≤ 26 kg

≤ 30 kg

≤ 28 kg

≤ 26 kg

≤ 30 kg

≤ 34 kg

≤ 32 kg

≤ 30 kg

≤ 34 kg

≤ 38 kg

≤ 36 kg

≤ 34 kg

≤ 38 kg

≤ 42 kg

≤ 40 kg

≤ 38 kg

≤ 42 kg

≤ 46 kg

≤ 44 kg

≤ 42 kg

≤ 46 kg

≤ 50 kg

≤ 48 kg

≤ 46 kg

≤ 50 kg

≤ 55 kg

≤ 52 kg

> 46 kg

≤ 55 kg

≤ 60 kg

≤ 57 kg


> 55 kg

> 60 kg

> 57 kg


1.5. Competitors are divided into the following age groups (age parameters are inclusive):
- Boys and girls 12-13 years old;
- Boys and girls 14-15 years old;
- Juniors 16-17 years old;
- Men and women 18 years of age and older.
1.6. Athletes 18 years of age and older are eligible to participate in sports competitions in the "Men and Women" age group. Athletes must reach the established age limit before the start of the competition.
1.7. Competitors in official competitions are divided into the following weight categories:

12-13 лет

14-15 лет

16-17 лет

18 лет и старше

Boys

Girls

Boys

Girls

Juniors

Juniors

Men

Women

≤34 kg

≤32 kg

≤46 kg

≤40 kg

≤50 kg

≤44 kg

≤55 kg

≤48 kg

≤38 kg

≤36 kg

≤50 kg

≤44 kg

≤55 kg

≤48 kg

≤60 kg

≤52 kg

≤42 kg

≤40 kg

≤55 kg

≤48 kg

≤60 kg

≤52 kg

≤66 kg

≤57 kg

≤46 kg

≤44 kg

≤60 kg

≤52 kg

≤66 kg

≤57 kg

≤73 kg

≤63 kg

≤50 kg

≤48 kg

≤66 kg

≤57 kg

≤73 kg

≤63 kg

≤81 kg

≤70 kg

≤55 kg

≤52 kg

≤73 kg

≤63 kg

≤81 kg

≤70 kg

≤90 kg

≤78 kg

≤60 kg

≤57 kg

≤81 kg

≤70 kg

≤90 kg

≤78 kg

≤100 kg

>78 kg

≤66 kg

≤63 kg

>81 kg

>70 kg

>90 kg

>78 kg

>100 kg


>66 kg

>63 kg








1.8. If the number of participants is small, the combination of adjacent weight categories is permitted. In the 18 and older group (men and women), competitions for the title of absolute champion may be held without dividing the participants into weight categories. The minimum weight for such competitions is specified in the Regulations.

Article 2. Nature of the competition


2.1. Competitions are divided into individual and individual/team competitions. The nature of the competition is determined by the Competition Regulations (hereinafter referred to as the Regulations).
2.2. In individual competitions, only the individual results and placements of the participants in the corresponding coefficients are determined.
2.3. Results and placements are determined in both individual and team standings. A team's placement is determined based on the sum of its participants' individual scores, according to the following scoring order:
  • 1st place participant - 4 points;
  • 2nd place participant - 2 points;
  • 3rd place participant - 1 point.
Points are awarded for victories:
  • According to the "Koka" score - 1 point;
  • According to the "Yuko" score - 2 points;
  • According to the "Waza-ari" score - 4 points;
  • According to the "Ippon" score - 8 points;
  • Based on the following assessments: withdrawn due to injury, no-show, due to a clear advantage, withdrawn due to comments (sports disqualification), etc. - 4 points.
2.4. Official Shinkudo competitions are held starting from the age of 12.
2.5. In order to develop children's sports and prepare younger age groups for contact combat, competitions are held for children aged 6-11, governed by special rules aimed at minimizing injuries.
2.6. In order to develop wrestling skills for younger children, Bujin Sumo competitions may be held, governed by special wrestling rules.
2.7. For beginner athletes over 8 years of age, matches may be held under the limited "Bujin Start" rules, which are regulated separately.
For the purposes of these rules, the term "Beginner Athletes" refers to athletes with no more than 1 year and 6 months of training experience, a qualification of 8th kyu or higher, and no more than three competitions under the Bujin-Start rules.
2.8. For experienced athletes over 18 years of age, Bujin Grand Prix competitions may be held, structured according to the triathlon formula and governed by separate rules.
2.9. The events stipulated in paragraphs 2.5–2.8 of these Rules may be further specified in the Regulations for the relevant events, but without adjusting the fundamental procedure.

Article 3. Competition system


3.1. Competitions may be held using a round-robin or Olympic system.
3.2. The competition system is determined by the Regulations approved by the competition organizer. If the Regulations do not specify a system, the competition will be held using the Olympic system (losing athletes are eliminated after the first defeat, without a repechage round).
3.2.1. The winner of the final bout takes first place, and the loser of the final bout takes second place.
3.2.2. Athletes who lose in the semi-finals fight for third place.
3.2.3. Unless otherwise specified in the Competition Regulations, third place is a single event. The winner is determined by points or a clear victory.
3.2.4. If the competition does not include a third-place bout, it is awarded to the athlete who loses to the winner of the competition in the semi-finals.
3.3. The order of matches between participants in each category is determined by drawing lots.

Article 4. Types of sports sanctions


4.1. Illegally influencing the results of sporting competitions is prohibited.
4.2. Participating in gambling at bookmakers and betting houses by placing bets on official sporting competitions is prohibited.
4.3. Athletes, referees, coaches, team managers, and other participants may be subject to the following sanctions for illegally influencing the results of sporting competitions (as well as for violating the Rules and engaging in unsportsmanlike conduct):
4.3.1. Reprimand – imposed for violations that do not result in serious consequences, or for systematic minor violations of the rules;
4.3.2. Severe reprimand – imposed for serious violations that result in serious consequences (e.g., affecting the result), or for repeated lesser violations;
4.3.3. Removal from an event, including sport disqualification, is imposed for serious violations that significantly affect the result, for offensive and inappropriate behavior, as well as for a repeat violation if a severe reprimand has previously been issued;
4.3.4. Suspension from work (or participation) for a long period – for systemic violations aimed at disrupting work or seriously distorting results, for violating anti-doping rules, as well as for other serious violations if less severe sanctions have previously been applied;
4.3.5. Exclusion from a sports organization – for serious and systematic violations of anti-doping rules, intentional systemic violations aimed at disrupting work, distorting results, and falsifying results, as well as in the event of repeated violations after a temporary suspension from work.

Article 5. Anti-doping support for competitions


5.1. All participants in Shinkudo competitions must adhere to ethical standards and the rules of fair play in sport. They are obligated to comply with the World Anti-Doping Code and the International Standards of the World Anti-Doping Agency (hereinafter referred to as WADA).
5.2. All persons (athletes, coaches, team managers, physicians, etc.) participating in competitions must be fully aware of the procedural rules and anti-doping control requirements set forth in documents issued by WADA.
5.3. The use of any prohibited drugs that may affect an athlete's performance, without a Therapeutic Use Exemption (TUE), whether intentionally or otherwise, is strictly prohibited. If such use occurs, the athlete is disqualified from participating in the competition, which may result in subsequent disqualification. In accordance with WADA rules, no athlete or other person subject to a ineligibility period may participate in sporting competitions in any capacity during the period of ineligibility.

Article 6. General principles for admitting athletes to competitions


6.1. The conditions for admitting participants to the competition, their qualifications, the list of disciplines, and the list of documents to be submitted to the Admissions Committee are regulated by the Regulations.
6.2. Applications from organizations for participation of teams or athletes must be completed in the established form and must include the certified signatures of the organization's director and a physician, certifying the appropriate training of the competition participants.
6.3. The deadline for submitting preliminary applications is established in the Regulations. The final official application for participation in the competition is submitted during the Admissions Committee meeting.
6.4. Admission of participants is carried out by an Admissions Committee consisting of a representative of the host organization, the chief judge, the chief secretary, and the competition physician, who check the applications and documents of the participants for compliance with the requirements of the Regulations.
6.5. The following documents are mandatory for submission to the Admissions Committee:
6.5.1. An application for participation in the competition, duly certified;
6.5.2. Identity document;
6.5.3. Sports doctor's approval for participation in the competition (in the application or as a separate certificate), issued in accordance with the requirements of current legislation. Medical examinations of sports competition participants are carried out no later than two weeks before the start of the competition;
6.5.4. Document confirming athletic qualifications;
6.5.5. Compulsory medical insurance policy;
6.5.6. Voluntary life and health insurance policy (insurance coverage of at least USD 3,000, or equivalent);
6.5.7. Consent of both parents or legal guardians of minor athletes to participate in training and competitions, certified by an official;
6.5.8. The Organizer reserves the right to request additional documents, specifying the conditions of approval in the Regulations.
6.6. Issues arising during the approval committee meeting with the committee members are resolved exclusively by the official team representative.
6.7. The final decision on admission to the competition is made by the chief judge of the competition.
6.8. A representative of the host organization is responsible for admitting participants in disputed cases.

Article 7. Rights and responsibilities of athletes


7.1. The athlete is obligated to:
7.1.1. Strictly adhere to the Regulations, Rules, and competition program.
7.1.2. Provide the necessary documents for verification by the Admissions Committee members.
7.1.3. Immediately comply with the judges' requests.
7.1.4. Comply with the requests of competition officials and the official team representative.
7.1.5. Compete at the competition in a neat appearance and in the established equipment.
7.1.6. Have and use the equipment and protective equipment specified in the Rules and Regulations, and upon request, present them to the judges for verification of compliance with established requirements.
7.1.7. Comply with the requirements of the Anti-Doping Code.
7.1.8. Enter the tatami fully prepared for the fight.
7.1.9. Have one second.
7.1.10. If it is impossible to continue the competition, immediately notify the Committee of judges through an official representative.
7.1.11. Be polite and correct toward all participants, judges, spectators, and competition officials, and observe competition etiquette.
7.1.12. Shake hands with your opponent after the match result is announced.
7.2. Violating any of the above points may result in the athlete being disqualified from the competition, the match, or may be withdrawn from the competition.
7.3. The athlete has the right to:
7.3.1. Receive timely information about the progress of the competition, the composition of pairs, and changes to the competition program.
7.3.2. Before and after the match, and during the break between rounds, seek the assistance of a second.
7.3.3. In the event of injury, contact the competition doctor for medical assistance.
7.3.4. Refuse to continue the match.
7.3.5. Contact the Committee of judges through a second and/or an official team representative.

Article 8. Rights and responsibilities of team representatives


8.1. The team official serves as an intermediary between the Committee of judges and the athletes (coaches) of the team.
8.2. The team official is responsible for ensuring that team members maintain discipline.
8.3. The team official is obligated to:
8.3.1. Know and strictly adhere to these Rules, the Regulations, and the competition program.
8.3.2. Be neat (wear official attire or their team's tracksuit).
8.3.3. Submit an application for participation in the competition and other documents specified in the Regulations to the Admission Committee in a timely manner;
8.3.4. Attend joint meetings of the panel of judges with team representatives.
8.3.5. Promptly inform their team members of the decisions of the Committee of judges.
8.3.6. Ensure the timely arrival of participants at the competition site.
8.3.7. Remain in the designated area for team representatives until the end of their team's participation in the competition and leave only with the permission of the head judge of the competition.
8.4. The team representative performs the following functions:
8.4.1. Participates in the draw.
8.4.2. Participates in joint meetings with the judges, where they may express comments on the judges' work only based on specific provisions of the Competition Rules.
8.4.3. Is responsible for the discipline of team members and ensures their timely arrival at the competition.
8.4.4. Submits statements (protests) substantiated by these Rules, with mandatory reference to the provisions of these Rules that were violated.
8.4.5. Has information on all matters relating to the conduct and results of the competition.
8.5. The team representative is prohibited from:
8.5.1. Interfering with the decisions of the judges and persons conducting the competition, as well as committing actions that are offensive to the judges.
8.5.2. A team representative may be suspended from leading a team for violating the Rules or failing to fulfill their duties. This will be reported to the organization whose team they represent.
8.5.3. A team representative who shows disrespect toward any member of the Committee of judges may be disqualified and removed from the competition. Any violations committed against them may be attributed to the athlete on the team. All warnings directed at a team representative may be transferred to the account of the athlete competing on that team.
8.5.4. The team representative is not recommended to officiate at these competitions.
8.5.4.1. However, if there is a limited number of referees on the Committee of judges officiating at these competitions, a team representative may be allowed to officiate as part of the panel, provided all conditions for such duties are met. In this case, the team representative is obligated to exercise their duties impartially, objectively, and fairly, regardless of the team affiliation of the athletes.

Article 9. Rights and obligations of the second


9.1. The second must be an adult (at least 18 years old) and dressed neatly (in official attire or their team's tracksuit). At the tatami, the second must wear the second's clothing (jacket/cape) provided by the host team.
9.2. The second is obligated to:
9.2.1. Know and strictly adhere to these Rules, the Regulations, and the competition program.
9.2.2. Remain near the tatami during the match, in a specially designated area, and not leave their position. The second's (initiator's) area is located on the blue or white line at the entrance to the tatami (or behind the Referee outside the area if the area consists of two tatami).
9.2.3. Assist the athlete during breaks.
9.2.4. Be polite and correct toward all participants, judges, spectators, and competition officials, and observe competition etiquette.
9.3. The second has the right to:
9.3.1. Check the opponent's bandages in the athletes' waiting area one match prior to the start.
9.3.2. Refuse to participate in the bout on behalf of the athlete at any time during the bout, but not when the Referee begins the count.
9.4. The second is prohibited from:
9.4.1. Leaving the designated area, making loud comments about the judging, behaving inappropriately (standing up, walking around, slamming the tatami), using obscene, rude, or demeaning language directed at the judges, participants, spectators, and competition organizers, or escorting third parties into the seconds' area near the tatami.
For violating this rule, the second will be given a warning; if the violation is repeated, they will be suspended from serving as seconds. Violations by seconds will be considered the same as those committed by the competing athlete.
9.4.2. Provide the following types of assistance during the rest period: administer medical procedures, massage the athlete, administer water, etc.
9.4.3. Seconds' presence outside the designated area during the match.
9.5. If the start of the match is delayed due to a second's violation of the Rules, this is considered delaying the start of the match, and the provisions regarding the athlete's failure to appear on the tatami after being called apply.
9.6. A second removed from the seconding position is not permitted to perform their duties for the entire day of the competition.

Article 10. Rights and obligations of competition organizers


10.1. Competition organizers are obligated to conduct preparatory work and the actual competition holding in accordance with these rules, ensuring a high level of organization. One of the organizers' responsibilities is to create the most comfortable conditions possible for all participants, coaches, judges, and fans. The organizer is responsible for ensuring communication between the refereeing corps and the coaching staff to promptly inform them of any possible changes. The organizer is obligated to create appropriate conditions for holding the admissions committee, referee briefings, and coaching meetings.
10.2. Responsibilities of the Competition Organizer:
10.2.1. Ensure the holding of the sporting event in accordance with these Rules and the Regulations (Standards).
10.2.2. Coordinate the dates and location of the sporting event with local executive authorities (owners of the sports venue), and create and implement the sporting event schedule.
10.2.3. Form the Committee of judges for competition and ensure its activities during the competition.
10.2.4. Prepare and implement a security plan in accordance with established procedures.
10.2.5. Ensure the availability of medical and firefighting equipment and crews, and organize measures to ensure public order and the safety of spectators, athletes, and officials.
10.2.6. Provide funding for the event.
10.3. Organizer's Responsibilities:
10.3.1. The organizer is fully responsible for organizing and holding the sporting event in accordance with its assigned responsibilities.
10.3.2. If a sporting event is organized by multiple parties, the distribution of rights and responsibilities between them with respect to the event is determined by the contract and/or regulations for the event.

Article 11. General requirements for the formation of the competition program developed

by the organizers


11.1. The competition is held strictly in accordance with the competition regulations (hereinafter referred to as the Regulations). The Regulations are drawn up in strict accordance with the Regulations.
11.2. Basic information included in the competition program:
11.2.1. Text containing a statement that the competition is held in accordance with these Rules;
11.2.2. Name and contact information of the organizers;
11.2.3. Venue and date of the competition;
11.2.4. Brief description of the sporting event and its schedule;
11.2.5. Requirements for participants and conditions for their admission;
11.2.6. Application procedure;
11.2.7. Awarding procedure for winners and runners-up;
11.2.8. Financing conditions.

SECTION II. ORGANIZATION OF COMPETITIONS


Article 12. Competition Venue


12.1. Competitions must be held at sports facilities or sites specifically prepared for the competition. The competition venue must meet safety requirements for official sports competitions.

Article 13. Tatami


13.1. The competition area (tatami) is a square measuring at least 14 x 14 meters.
13.1.1. The area must have a level surface to prevent injury.
13.1.2. A tatami mat is laid in the center of the competition area, forming a square—the 10 x 10 meter working area, where matches are held—and a 2-meter safety zone.
13.1.3. The strip dividing these two areas is called the tatami boundary (it is included in the working area, i.e., where athletes may perform active actions) and is marked with a contrasting color. The width of the boundary is 1 meter; it forms part of the tatami and is located parallel to the four sides of the competition area.
13.1.4. The dimensions of the area within the boundary, including it, are 10 x 10 meters.
13.1.5. The outer edge of the boundary is the tatami boundary.
13.1.6. The area beyond the tatami is called the safety zone.
13.1.7. The safety zone must also be covered with a tatami mat and must be at least 2 meters wide.
13.2. For competitions among youth age groups, the overall competition area size may be no less than 12x12 meters.
13.2.1. The width of the tatami border of a contrasting color is 1 meter; it forms part of the tatami mat and is located parallel to the four sides of the competition area.
13.2.2. The dimensions of the area within the border, including it, are 8x8 meters.
13.2.3. The outer edge of the border is the border of the mat.
13.2.4. The area beyond the border is called the safety zone.
13.2.5. The safety zone, covered with a tatami mat, must be at least 2 meters wide.
13.3. If two or more competition areas are located together, the common safety zone between them must be at least 4 meters wide.
13.4. Two parallel lines, 0.5 meters long, white and blue (1.8 meters between the lines), are drawn 0.9 meters from the center of the tatami mat, serving as the starting lines for the contestants. A referee's line, also 0.5 meters long, is drawn perpendicular to these lines, 0.9 meters from the center of the mat, where the referee stands before the start of the match or when it is resumed. All lines are 5-10 cm wide.
13.5. The tatami consists of mats.
13.5.1. Standard mats are 1×1 or 1×2 meters with a thickness of up to 5 cm, but not less than 4 cm, and a density of 160 - 240 kg/m3. These mats can be any color. Standard tatami surfaces are made of special fabric or PVC.
13.5.2. Mats must be firm and resilient enough to cushion falls, and must not be torn, slippery, or rough.
13.6. When laid, mats must form a level surface without gaps.
13.7. At the discretion of the competition organizers, tatami mats may be placed and secured on a podium no more than 1.2 meters above the competition floor.

Article 14. Equipment for competitions, its technical and other parameters


14.1. Chairs for the side judges are placed at the corners of the tatami. The chairs must be safe for use in Shinkudo competitions. It is recommended to use plastic chairs without sharp corners, which are easy to move if necessary.
14.2. Chairs for seconds are placed on the left and right sides (if there is only one tatami) of the entrance to the tatami, as they prepare for the athletes to enter.
14.3. Inspecting judges monitor the athletes' equipment and ensure their timely entry to the match.
14.4. If there are two or more tatami areas at a competition, chairs for seconds are placed on the front side of the area behind the Referee.
14.5. The judges' table is located next to the area, but no closer than 3.5 meters from the edge of the tatami.
14.6. The table must be equipped with a gong or sound signal device, two stopwatches, a signal bag, a scoreboard console (electronic if available), and two (2) microphones per court.
14.7. The medical staff station (medical post) is located to the right of the referee's table, but no closer than 3.5 meters from its edge. Medical staff and their locations must have clearly legible identification marks and free access to the area where the matches are taking place.
14.8. The timekeeper and scorekeeper's station is located to the left of the referee's table.
14.9. Spectator seats must be located at least 3.5 meters from the tatami.
14.10. Warm-up areas for athletes, locker rooms, restrooms, and showers are required.
14.11. The safety of athletes and spectators must be ensured by law enforcement agencies or security services.
14.12. The sound signal (gong) must be loud and have a clear, distinctive tone.
14.13. The scales used to weigh the participants must be in good working order and accurately calibrated.
14.14. The number of scales for weighing the competitors is determined by the head referee.
14.15. Stopwatches or electronic stopwatches must have a device that stops and restarts the timer without resetting the minute and second readings until the end of the bout.
14.16. Referee flags must be of two colors (white and blue), one of a different color for each side referee. The flag cloth must be securely fastened to the holder.
14.17. To inform spectators and participants about the progress of the bout, a scoreboard or electronic scoreboard must be installed in a location most convenient for the work of the competition referee panel and spectator observation. The scoreboard displays the scores received by the participants during the bout, any comments, the number of par terre attempts, as well as the bout number, category, and other information.
14.18. To inform participants and representatives about the program, schedule, and progress of the competition, a stand must be installed on which the protocols of the competition progress, the list of participants, and other reference information are posted.
14.19. The dimensions and design of the stand, as well as its location, are agreed upon in advance with the organizers and the competition secretariat.

Article 15. Ensuring the safety of participants and spectators


15.1. The safety of participants and spectators at sports competitions is ensured in accordance with the safety requirements for official sports competitions.
15.2. The risk of injury or mutilation during competitions within the framework of competitive activities rests with the participants. Organizers and officials are not responsible for any bodily injuries or accidents that may occur in connection with the participation of athletes in competitions.
15.3. Athletes with previously diagnosed diseases, disorders, or malformations of the head, neck, brain, spine (e.g., cervical, thoracic, or lumbar spine), heart, or other parts of the body (which are more likely to be injured as a result of participation in competitions held in accordance with these Rules) are not permitted to participate, even if they are currently undergoing treatment.
15.4. Athletes diagnosed with or suspected of having AIDS, viral hepatitis, Ebola fever, Crimean-Congo hemorrhagic fever, Latin American hemorrhagic fever, rabies, or other blood-borne diseases recognized by the World Health Organization or the authorities of the host country as particularly dangerous or requiring measures such as entry restrictions or hospitalization are not permitted to participate in competitions until they have fully recovered.
15.5. Athletes with a history of head injuries are permitted to participate in competitions subject to restrictions. Table 1 lists the conditions, time limits before competition, and the prohibited period for athletes who have lost consciousness (even briefly) as a result of a knockdown.
15.6. A "knockdown" is defined as any symptom of a concussion, such as loss of consciousness, memory loss, headache, dizziness, lightheadedness, vomiting, bleeding, etc. (these may be signs of a subdural hematoma).
15.7. If the time elapsed since the knockdown is less than the period specified in this document, and if, regardless of the cause, the athlete was hospitalized due to a head injury or hematoma and does not have serious symptoms, and has received medical clearance to resume competitive activity in accordance with the gradual return to training protocol, a team representative may submit a request to the organizers, who may approve participation on an exceptional basis.
15.8. Competition organizers are not responsible for any injury sustained by an athlete with consequences affecting any part of the body, including bone tissue, joints, tendons, ligaments, or nerves. Participation in the competition is permitted strictly subject to the athlete's agreement with the above.

Table 1


Conditions

Athletes who have been knocked down by blows delivered directly to the head within 14 days prior to the start of a Shinkudo or other sport competition may not participate in subsequent sporting events..

Athletes who lose consciousness, even briefly, as a result of a knockdown (for reasons not limited to punches, but also strong throws and/or chokes, for example) during competition or training within 90 days of the injury are not permitted to participate in any competition. Similarly, athletes who sustain head injuries from other causes, such as accidents or falls unrelated to sport, are not permitted to participate in any competition within 90 days of the injury.

Regardless of the cause, if an athlete has been hospitalized due to a blow to the head (head injury), he or she may not participate in competition without prior consent from a physician following a medical examination.

Time left until the competition

Cannot participate within 14 days prior to the start of the competition.

Within 90 days before the start of the competition.

If an athlete is knocked out twice within 180 days.

If an athlete is knocked out three times within 1 year.

Return to competitive activity after a period of inactivity will only be permitted with a medical certificate indicating the consent of a physician following an examination, including a CT scan of the head.

Prohibited competition period

Cannot participate within 14 days prior to the start of the competition.

During the competition.

Participation in any subsequent competition will be prohibited for 120 days.

Participation in any subsequent competition will be prohibited for 150 days.

The established number of days and the doctor's permission.



Article 16. Application fee


16.1. The organizer of a sports competition may require an entry fee, which is a targeted contribution and is used to cover the costs of organizing and holding the sports competition.
16.2. Entry fees are collected in accordance with applicable law.
16.3. The amount and deadline for payment of the entry fee are determined by the competition organizer and reflected in the Competition Regulations.

Article 17. Insurance of participants


17.1. Participation in sports competitions is permitted only with the presence of a life and health insurance policy against accidents, which is submitted to the participants’ admission committee for each participant in the sports competition.

Article 18. Admission Committee


18.1. The Admissions Committee (its composition) is appointed and approved by the Chief Judge of the competition and consists of: a representative of the host organization, the Chief Judge or his/her deputy, the Chief Secretary or his/her deputy, and a physician. These members of the committee check the applications and documents of the participants for compliance with the requirements of the Regulations.
18.2. The weigh-in results are recorded in the protocol.
18.3. The Admissions Committee includes weighing the athlete, which is conducted once (i.e., on the first attempt) on the eve of the competition day and a control weigh-in on the day of the competition (to exclude cases of forced weight loss - "weight cutting").
18.4. Athletes in the "Men, Women" age group may have a second attempt at weighing the athlete during the committee meeting.
18.5. Athletes in the age groups "Boys and Girls 11 Years Old," "Boys and Girls 12-13 Years Old," "Boys and Girls 14-15 Years Old," and "Juniors 16-17 Years Old" are not allowed a second attempt.
18.6. Participants are weighed in their underwear; men and women are weighed separately.
18.7. A participant who is late or fails to show up for the weigh-in or who fails to provide the documents required by the Regulations will not be allowed to compete.
18.8. Athletes' weight is determined based on the primary weight measurement the day before the competition; only excess weight is taken into account during the control weigh-in on the day of the competition.
18.9. For the age groups "Boys, Girls (10-11 years old)", "Boys (12-13 years old)", "Boys (14-15 years old)", "Junior (16-17 years old): if an athlete exceeds their weight by 300 grams, they are given a warning ("Keikoku"), by 300-500 grams ("Hansoku-1"), and over 500 grams, the athlete is transferred to another category (if possible).
18.10. For the age group "Men, Women", if the weight category revealed at the weigh-in is greater than the declared one:
18.10.1. if the excess is less than 1 kg, the athlete receives a warning ("Keikoku");
18.10.2. if the excess is 1 kg and/or more, but less than 2 kg, the athlete receives a penalty ("Hansoku-1", with 1 "Koka" assigned to the opponent);
18.10.3. If the excess weight is 2 kg and/or more, but less than 3 kg, the athlete receives a penalty (Hansoku-2, with 1 Yuko assigned to the opponent);
18.10.4. If the excess weight is 3 kg or more, the athlete receives a penalty (Hansoku-3) and is disqualified.
18.11. This penalty will apply to all bouts of the athlete at the given competition.
18.12. In sports competitions, a participant has the right to compete only in the category assigned to them at the first weigh-in on the eve of the competition day, in accordance with their age and gender group.

Article 19. Requirements for equipment and placement of advertising on it


19.1. Athletes wear dogi and equipment bare-chested (no T-shirts, singlets, etc.), with the exception of women's, youth, and junior categories.
19.1.1. In the listed age and gender groups, athletes must wear a plain white or black T-shirt under the protector, and dogi over the protector.
19.1.2. Athletes must be bare-chested under the jacket, underwear, and a groin protector below the waist.
19.1.3. Women must wear soft underwear, a white or black T-shirt, and a chest protector below the waist, and underwear, a women's groin protector, and shin protectors below the waist.
19.2. Dogi of a uniform design and only white in color are permitted at competitions.
19.3. If athletes have numbers, the athlete with the lower number enters the bout with a blue color identifier, while the athlete with the higher number enters the bout with a white color identifier.
19.4. If there are no numbers, the athlete ranked above their opponent in the standings, or on the left side of the standings, enters the bout with a blue color identifier, while their opponent enters the bout with a white color identifier.
19.5. To identify the side in the bout, athletes have special color identifiers on their helmets, in white or blue, respectively. These color identifiers ensure injury prevention and equal conditions for athletes.
19.6. In the absence of these color identifiers, the use of blue and white belts is permitted.
19.7. To ensure equal opportunities, color identifiers, or belts in their place, are worn by both athletes.
19.8. The second is responsible for ensuring color identification.
19.9. The sleeves of the dogi must be at least 2 cm long from the elbow, with a flared opening that prevents pinching of the skin when grasping the sleeve. The hem of the pant leg must be approximately 5 cm from the ankle and wide enough to prevent pinching of the skin when grasping the pant leg. The ends of the belt, when tied, should reach approximately mid-thigh.
19.10. A club emblem patch is permitted on the right sleeve of the dogi. The dimensions of said emblem must not exceed 12 x 12 cm.
19.11. Advertising on the dogi is prohibited.
19.12. The belt must correspond to the athlete's qualifications.
19.13. Athletes must have a soft fastener that prevents the belt from coming undone.
19.14. Depending on the age category of the athletes and the corresponding type of competition rules, the following types of protective helmets are permitted for use:
19.14.1. For the categories "Children 6-7 years old," "Children 8-9 years old," "Boys and girls 10-11 years old," "Boys and girls 12-13 years old," and "Boys and girls 14-15 years old": white helmets with a plastic lattice visor, without visible damage, without advertising or other inscriptions;
19.14.2. For the categories "Juniors 16-17 years old," "Adults 18 years and older": white helmets with a closed plastic visor, designed according to the "NeoHeadGear" or "Super-Safe" principle, without visible damage, without advertising or other inscriptions;
19.14.3. For Bujin Grand Prix bouts in the Valetudo division: an open headguard with cheekbone, chin, temple, and back protection, no visible damage, and no advertising or other markings.
19.15. In certain cases, the use of blue and white headguards for color identification of athletes is permitted. This solution is acceptable if such headguards are used in all bouts of the competition.
19.16. Athletes with long hair must tie their hair back with soft material and ensure that it does not extend beyond the headguard (loose hair outside the headguard is prohibited).
19.17. Wrist and hand wraps are permitted to be no longer than 2 meters.
19.18. Hand taping is prohibited, with the exception of securing the bandage with tape no more than two turns around the wrist.
19.19. Athletes must wear a mouthguard.
19.20. Regardless of the age category of the athletes and the corresponding type of competition rules, the use of Shinkudo hand protection (gloves) of the established style is mandatory: striking and gripping type, with mandatory separation between the fingers, with the fingers open for gripping. The protective padding must be elastic, soft, and concentrated in the striking area, including the areas protecting the phalanges of all fingers. The length of the fingers of the gloves must cover at least 1/2 the length of the fingers, including the thumb. To ensure a secure fit, the gloves are secured with a Velcro wrist fastening system. The size of the gloves must correspond to the size of the athlete's hands. The color of the gloves must be white.
19.21. In the age and gender groups “women”, “children”, “boys, girls 10-11 years old”, “boys, girls 12-13 years old”, “boys, girls 14-15 years old” it is mandatory to use the body protection of the established model, and for girls, juniors and women - additionally a chest protector, which is worn under the dogi jacket on a white or black T-shirt.
19.22. Shinkudo shin guards of the established white pattern are required for the age and gender groups "Women", "Children", "Boys and Girls 10-11 Years Old", "Boys and Girls 12-13 Years Old", and "Junior Boys and Girls 16-17 Years Old".
19.23. If an athlete requires supportive pads (knee pads, elbow pads, ankle pads, etc.) for impact areas prior to or during competition due to injury, permission to wear them must be obtained from the competition's head physician. If the athlete uses medical supportive pads, a doctor's note with the prescription must be provided.
19.24. Dogi and equipment must be clean and free of unpleasant or strong odors.
19.25. Athletes' nails must be trimmed, and there must be no foreign objects (chains, ropes, jewelry, religious paraphernalia, etc.) on their bodies.
19.26. The established uniform and equipment may not be altered or modified and must be of the established standard. Any deviation or addition (e.g., a bandage) must be agreed upon and approved in writing by the head judge of the competition at the time of the admissions committee.
19.27. All of the above must be checked by the judge-inspectors responsible for the athletes' entry while the athletes are in the waiting and warm-up area.
19.28. Bandages may be checked by the opposing athlete's second one match before entering the arena.
19.29. Athletes must wear the established white dogi, with the appropriate marking indicating their entry side, no later than one match before the start of their subsequent match.
19.30. Violations of uniform and equipment requirements include any actions that do not comply with uniform and equipment standards:
19.30.1. The athlete does not have a snood, dogi, mouthguard, gloves, belt retainer, or color identifier;
19.30.2. Using bandages and tapes not approved by the competition doctor;
19.30.3. Using bandages that are not approved, wetting bandages, securing them with excessive tape, or using pads;
19.30.4. The helmet is not properly secured to the athlete's head;
19.30.5. The helmet does not comply with these Rules.

SECTION III. FIGHTS


Article 20. Fight Time Intervals


20.1. Time Intervals for Men's and Women's Bouts Up to and including the Semifinals.
20.1.1. The duration of the main bout time is 3 minutes for men and 2 minutes for women. If a decision is made to add extra time (the "Hikiwake" command), the break is 30 seconds.
20.1.2. Overtime: 3 minutes for men and 2 minutes for women.
20.1.3. During a bout, two attempts at ground fighting, each lasting 30 seconds, are permitted. These attempts are confirmed by the Referee by calling "Nevaza-Ichi" or "Nevaza-Ni," respectively.
20.2. Time Intervals for Men's and Women's Bouts in the Finals.
20.2.1. In bouts for 1st, 2nd, and 3rd place, the duration of the main time is 5 minutes for men and 3 minutes for women.
20.2.2. If a decision is made to add extra time (command "Hikiwake"), the break is 1 minute.
20.2.3. Extra time: 5 minutes for men and 3 minutes for women.
20.2.4. A second extra time is possible: 5 minutes for men and 3 minutes for women.
20.2.5. A second extra time is added in exceptional cases. The decision to add a second extra time is made after agreement with the head referee of the competition.
20.2.6. During each period of the match, two attempts at grappling on the ground, each lasting 1 minute, are permitted. The Referee will indicate these attempts by calling "Nevaza-Ichi" or "Nevaza-Ni," respectively.
20.3. If, during the specified time limit, one of the contestants rises to a standing position while the other remains on the ground, and at least one of the contestants continues to engage in active combat, the match continues and is considered a ground match.
If no active combat occurs for 3 seconds or more, the Referee announces the command "Mate" and raises both contestants to a standing position.
20.4. The Referee announces "Tsukami" (strikes while in a hold), which may last up to 10 seconds. The number of attempts is unlimited.
20.5. The match is stopped in the following cases:
20.5.1. The Referee announces "Jogai" (leaving the area);
20.5.2. The Referee announces "Dzikan Stop" - the Referee stops the match.
20.6. If, after being invited to the tatami, a competitor fails to appear or enters the tatami unprepared for the match (i.e., their equipment does not comply with Shinkudo rules), the Referee will issue a "Keikoku" (verbal warning).
20.6.1. After 30 seconds from the command "Keikoku," the Referee will issue "Hansoku-Ichi" (1st warning), after 40 seconds "Hansoku-Ni" (2nd warning), and after 50 seconds "Hansoku-San" (disqualification).
20.6.2. If the start of the match is delayed for one or more of the above reasons, including unprepared equipment, this is considered a delay in the match, and the competitor will be issued a "Keikoku" warning. After this, after 30 seconds – "Hansoku-1", after 40 seconds – "Hansoku-2", after 50 seconds – disqualification.
20.7. If, after the Referee's command to tuck in their uniform, tie their belt, etc., the athlete fails to complete the task within 10 seconds, they will be given a warning of the violation.
20.8. If the match is stopped due to an injury, the athlete is given 2 minutes to receive assistance. After the 2-minute stoppage, a "Keikoku" (verbal warning) is given; after 2 minutes 10 seconds – "Hansoku-Ichi" (Koka) to the opponent; after 2 minutes 20 seconds – "Hansoku-Ni" (Yuko) to the opponent; after 2 minutes 30 seconds – "Hansoku-San" (disqualification).
20.9. The time for providing assistance begins from the moment the doctor touches the athlete and lasts until the athlete has fully donned the helmet and is ready to continue the fight.

Article 21. List of permitted actions of athletes during a fight


Striking technique in a standing position

21.1. All striking techniques with the hands, feet, and head to all parts of the body are permitted, with the exception of prohibited strikes.
21.2. Strikes are also permitted while holding (except for headlocks), and strikes on the ground are also permitted (except for prohibited strikes).
21.3. Finishing strikes to the head are permitted only with side punches, but no more than four strikes in a row.
21.4. Finishing strikes to prohibited areas are permitted without contact (Kime).

Throws

21.5. All types of throwing techniques are permitted, except for those prohibited.

Ground fighting techniques

21.6. Painful holds and chokes may only be applied on the ground (in the "Children" and "Boys and Girls 10-11 Years Old" age groups, painful holds and chokes are prohibited).
21.7. "Pattern" is a position where at least one of the athletes is touching the tatami with any part of the body other than the feet.
21.8. Painful holds on the elbow, shoulder, knee, and ankle (Achilles tendon) are permitted.
21.9. Twisting the knee, ankle, or fingers during wrestling is prohibited.
21.10. Pinching the carotid artery and trachea is permitted (choke with fingers is prohibited).
21.11. Punches and kicks are permitted on the ground.
21.12. Taking the opponent's legs to the ground is permitted:
21.12.1. Taking the opponent's legs is considered an attack;
21.12.2. An initial takedown may be met with a kick. A striking technique is also permitted if, as a result of its application, the attacking athlete releases their hold and touches the tatami with their hand, or if the athlete slips, shows damage, or becomes inactive, this will be considered a knockdown.
21.13. If one of the athletes has taken a position touching the tatami with a part of their body other than the soles of their feet but continues to attempt to grab or attack the standing opponent, the standing athlete is permitted to attack with their hands, including to the head. This is considered a Ground fighting.

Striking technique on the ground

In the top position:

21.14. Mounted Position (holding position while sitting on top):
21.14.1. Direct, accentuated strikes to the head or other prohibited areas are designated as no contact (the position of the other athlete is irrelevant – they can be on their back, side, or stomach);
21.14.2. Side strikes to the head from the side – full contact, but no more than 4 strikes in a row (except for prohibited strikes).
21.15. Chugoshi-dachi Position (standing with the opponent firmly pinned to the tatami with a knee on the chest (stomach)):
21.15.1. Direct and side, accentuated strikes to the head or other prohibited areas are designated as no contact.
21.16. While in a standing position, the athlete does not create a rigid hold on the athlete on the ground with any part of the body:
21.16.1. Side strikes to the head – full contact, but no more than four strikes in a row (except for prohibited strikes).
21.17. Full-contact side strikes with hands and feet, including elbows and knees, to the body from an overhead position, except for prohibited strikes.

From below position:

21.18. Full-contact punches and kicks, including elbows, knees and head, to all parts of the opponent’s body, except for prohibited ones.

Equivalent athlete positions:
(On the back, on the side, kneeling, etc.) For example, performing a painful hold on the Achilles tendon (except when both sides perform the hold) or an armbar)

21.19. Striking techniques with hands and feet are permitted at all levels (except for prohibited strikes).

Article 22. List of prohibited actions of athletes during a fight


Actions during an attack (meaning active actions, physical impact towards the opponent)

22.1. Continuing to attack an opponent who is already downed, assessed as a "Yuko" or greater, is prohibited;
22.2. Any attacks to the spine, standing or on the ground, are prohibited;
22.3. Actions that bend or twist the spine are prohibited and are considered particularly vicious;
22.4. Strikes to the back of the head and the parietal region are prohibited;
22.5. Strikes to the throat and kidneys are prohibited;
22.6. Strikes to the knee joint are prohibited;
22.7. Any attacks to the groin area in any position are prohibited;
22.8. Grabbing the helmet (or any of its components) is prohibited;
22.9. If the weight difference is greater than 20 kg, punches and head strikes in a Tsukami hold are prohibited, but kicks are permitted.
22.10. If the weight difference is greater than 30 kg in a Tsukami hold, punches, head strikes, and kicks are prohibited.
22.11. Strikes from above to the opponent's head are prohibited when the opponent is on the ground and in a painful hold or choke. Such actions are considered a malicious and intentional violation of the rules.
22.12. Any strikes on the ground to the head, body, or legs are prohibited when the opponent's body is trapped between the striking arm/leg and the tatami, and the strike is directed toward the tatami surface.
22.13. Mutual kicks to the head and body are prohibited when both athletes simultaneously apply an Achilles tendon choke.
22.14. A counter kick to the initial attack is permitted, but further kicks are prohibited.
22.15. If the athlete on top rises from the ground first, and the athlete on the bottom continues to cling and tighten, the athlete on top is prohibited from direct punches and kicks against the athlete on the bottom, but side punches are permitted. This is considered an extension of time on the ground.

Actions in Tsukami

22.16. Grabbing for more than 10 seconds is prohibited;
22.17. Grabbing equipment (helmet, gloves, shell), hair, throat, genitals, etc. is prohibited. However, using a hand to hold a fighter's head while wearing a face protector to deliver knee strikes is permitted;
22.18. In the age and gender groups "Boys and Girls 11 Years Old", "Boys and Girls 12-13 Years Old", "Boys and Girls 14-15 Years Old", and "Juniors 16-17 Years Old", any strikes using a grappling technique are prohibited if the difference in weight is 20 kg or more.

Actions when throwing

22.19. Throws on the opponent's head are prohibited;
22.19.1. Landing on the head as a result of resisting a throw is not a violation;
22.20. Pulling the opponent from the guillotine position to land on the head, choking the opponent, and throws that are dangerous to the head and spine are prohibited and considered malicious violations;
22.21. Throws on the parietal region, the occipital region, and throws in which the back does not touch the tatami (e.g., a backbend throw) are prohibited, but a chest throw with a twist is permitted;
22.22. Throws in which the entire body weight is transferred to the opponent's body, throws that injure the head, chest, or abdominal area, regardless of whether the action was intentional or not, are prohibited;
22.23. Throwing actions where the athlete performing the throw first makes contact with the tatami with their head are prohibited;
22.24. Throws that involve grabbing the leg, which places excessive pressure on the spine during the fall (pressing the athlete's thigh to their chest), are prohibited;
22.25. The "Kani Basami" throw and the double leg kick ("scissors") throw are prohibited.

Actions during painful and choking techniques

22.26. Belt chokes (either your own or your opponent's) are prohibited;
22.27. Painful holds on any joints except the elbow, shoulder, knee, and ankle (Achilles tendon) are prohibited;
22.28. Any pressure on the knee joint in any direction other than knee extension (knee lever) is prohibited;
22.29. Heel twisting or grabbing the toes when applying a painful hold on the knee or ankle (i.e., twisting the heel or toes, or twisting the ankle) is prohibited;
22.30. Painful holds performed by placing your body weight on a joint from above are prohibited;
22.31. Direct pressure on the carotid artery or trachea with the fingers or palms is prohibited;
22.32. Attacks (meaning active actions towards the opponent) to the spinal region are prohibited, regardless of whether the opponent is on the ground or standing;
22.33. Actions that put pressure on the spine, severely bend the spine, or twist the spine are prohibited. Such actions are considered a violation;
22.34. A front choke (guillotine choke) is permitted, provided pressure is not applied to the cervical vertebrae.

Passive actions that prolong the fight

22.35. Intentionally turning your back to your opponent, intentionally withholding offensive action for 30 seconds, or being passive during a match is prohibited;
22.36. Moving away from an opponent's attack, whether standing or on the ground, is prohibited;
22.37. Self-terminating a match is prohibited;
22.38. Talking to the Referee without proper reason is prohibited;
22.39. Intentionally untying your belt, adjusting your uniform, or otherwise manipulating it for longer than 10 seconds is prohibited;
22.40. Intentionally spitting out your mouthguard is prohibited;
22.41. Attempting to delay recovery from fatigue or injury is prohibited;
22.42. If a competitor fails to appear on the tatami after being called, this is considered delaying.

Other prohibited actions

22.43. Covering the breathing holes on the helmet is prohibited;
22.44. Scratching, pinching, or twisting the skin is prohibited;
22.45. Inserting fingers into natural body orifices is prohibited;
22.46. Disobeying the referees' commands, engaging in offensive language and inappropriate behavior toward the referees, opponents, competition organizers, guests and spectators, or other behavior incompatible with the ethical standards of martial arts is prohibited;
22.47. Seconds are also subject to decision-making regarding violations.

Article 23. Assessments for committing prohibited actions


23.1. For the first violation, a verbal warning of "Keikoku" is given.
23.2. For the second violation, a "Hansoku-1" is given, with the opponent receiving a "Koka" score.
23.3. For the third violation, a "Hansoku-2" is given, with the opponent receiving a "Yuko" score.
23.4. For the fourth violation, a "Hansoku-3" is given, with the opponent receiving a "Waza-ari" score, and the offending athlete is disqualified. The opponent is declared the winner by "disqualification of the opponent."
23.5. If the violation is malicious or has caused significant damage, the Chief Referee or Deputy Chief Referee may immediately issue a score of "Hansoku-2" (Yuko to the opponent) or "Hansoku-3" (Waza-ari to the opponent), depending on the degree and severity of the intentional violation. If "Hansoku-3" is issued, the athlete is disqualified. Scores for missed violations are not cumulative.
23.6. If damage was caused by an illegal strike to the groin, and the athlete is unable to immediately continue the match but is able to continue later, the Referee (Shushin), after consulting with the second, may reschedule the match for two bouts. The same time period as when the bout was stopped remains in effect.
23.7. If the damage from the violation is significant and, after a doctor's examination, it is confirmed that the bout cannot be continued later, the athlete who committed the violation is disqualified.
However, if the violation was unintentional and the offender repents of their actions, the head referee and the panel of judges may allow them to continue the competition by special decision.
23.8. When determining the athletes' scores, a victory by "Hansoku" or disqualification is worth 4 points.
23.9. If an athlete fails to appear on the tatami after being called, this is considered wasting time and they will be given a "Keikoku" warning. After this, after 30 seconds, they will be given "Hansoku-1," after 40 seconds, "Hansoku-2," and after 50 seconds, they will be disqualified.

Article 24. Judges' assessments and decisions


24.1. Shinkudo competitions are conducted according to full-contact rules.
24.2. The following scores are awarded: "Koka", "Koka-ni", "Yuko", "Waza-ari" and "Ippon".
24.3. Score in Shinkudo is based on the damage inflicted on the opponent, not on the sound, speed, technicality, or other characteristics of the strike.

"Koka", "Koka-ni"

24.4. An attack to head level does not result in a knockdown; however, the head is violently shaken, the legs buckle, the stance is compromised, the athlete retreats, and ceases all offensive actions. The judges assess the damage from the strike.
24.5. A score is given for a large throw (above the hip level of the athlete executing the throw), if the athlete executing the throw remains standing.
However, "Twisting" and "Sweep" do not apply to large throws performed with both legs lifted off.
24.6. "Kime" (non-contact finishing move) occurs after a throw/sweep, if the athlete executing the throw remains standing.
24.6.1. "Kime" is indicated (by hand, elbow, or leg) to the upper body, 2 or more times in a row;
24.6.2. A "Koka" score must be awarded even if, after a throw with a fall, the athlete immediately stands up in the same tempo as the technique and executes a "Kime";
24.6.3. Finishing strikes are delivered in a single breath, sequentially, and in a row.
24.7. A "Mount Punch" (non-contact finishing strike) on the ground, while in a "Mount Position" or in a "Chugoshi Dachi" stance, with one knee on the opponent's chest or stomach, is designated by four or more consecutive, direct, accentuated strikes to the exposed, unprotected part of the opponent's head, accompanied by control of the opponent. Finishing strikes are delivered in a single exhalation, i.e., the interval between strikes is less than one breath (one exhalation).
24.8. A "Koka" score cannot be awarded for an exchange of strikes while standing.
24.9. In the case of a full-range throw, when the thrower remains in a standing position and delivers "Kime," a "Koka-ni" score is awarded.
24.10. A "Koka" score for "Kime" after a full-range throw is not awarded in the following cases:
24.10.1. The strikes are excessively long from the target;
24.10.2. The strikes are to the lower body;
24.10.3. The strikes are not strong and sharp enough.
24.11. A "Koka" score for a "Mount Punch" on the ground is not awarded in the following cases:
24.11.1. The strikes are excessively long from the target;
24.11.2. The strikes are to the lower body;
24.11.3. The strikes are not strong and sharp enough;
24.11.4. The athlete on the ground does not effectively defend and/or deliver counter-strike;
24.11.5. Defensive actions include blocking one or both legs of the opponent, or crossing both legs;
24.11.6. No control is exercised over the opponent from below.

"Yuko"

24.12. A "Yuko" score is awarded if a competitor delivers an effective attack that results in the opponent falling or touching the tatami with any part of the body other than the feet due to damage sustained, and the contact time is measured at least 2 seconds.
24.13. A "Yuko" score is awarded if a competitor delivers a strike that renders the opponent unable to continue the fight (staggers, collapses, or drops their arms) or knocks them down for up to 2 seconds.
24.14. A "Yuko" score is awarded if a competitor delivers a one-sided, continuous attack, primarily to the head, for 2-4 seconds (the opponent does not counterattack and defends poorly).
24.15. A "Yuko" score is awarded for a "Mount Punch" (contact finishing move) on the ground if a competitor, while in a mount position or standing position, without exerting firm control with any part of the opponent's body, successively delivers four or more full-contact side strikes to the exposed, unprotected part of the head.
24.16. Referee's Actions Upon Announcement of a "Yuko" Score:
24.16.1. After the Referee has announced a "Yuko" score, the bout is stopped, and the Referee checks the opponent's readiness to continue the bout by calling "Kamae-Te."
24.16.2. The bout ends if a one-sided, continuous attack is carried out, resulting in the competitor who carried out the attack being awarded the following scores: "Yuko" - "Waza-ari" - "Ippon" with an interval of two seconds.
24.17. Upon receiving two consecutive Yuko or Waza-ari scores, the Referee, ensuring the safety of the athlete, performs the following actions:
24.17.1. Assesses the extent of damage to the athlete's physical condition and the athlete's desire to continue the bout;
24.17.2. Upon receiving a second Yuko score, the Referee must ask the second's opinion on whether the athlete should continue the bout;
24.17.3. If necessary, to continue the bout, the Referee consults with the doctor;
24.17.4. Taking into account the above factors, the Referee makes the final decision on whether to continue the bout.
24.18. When making a decision, the Yuko score is considered higher than any number of Koka: no combination of Koka may be equivalent to a Yuko.
24.19. If the total number of Yuko scores is more than 3, or if there is already a Waza-ari and further scores follow, the Referee may, by his sole decision, stop the match due to a clear advantage of one of the athletes.

"Waza-ari"

24.20. A Waza-ari score is awarded to a contestant who, after an attack, renders their opponent unable to fight and is knocked down for 2 to 4 seconds, i.e., 2 seconds elapse after the announcement of the Yuko score.
24.21. A Waza-ari score is awarded if a one-sided, continuous attack, primarily to the head, is carried out for 4 to 6 seconds (with the opponent not countering or defending poorly).
24.22. If a contestant leaves the area due to injury, the referee declares "Shiai Zokko Fukano Ao/Shiro Yusegachi." A score of 4 points is awarded.
24.23. The opponent is knocked down or flees behind the tatami with his back turned after Shushin has scored "Yuko," supported by three flags from the judges. The referee has the right to score "Waza-ari."
24.24. When making a decision, a "Waza-ari" score is considered higher than any number of "Yuko" and/or "Koka": no combination of "Yuko" and/or "Koka" scores can be considered equivalent to "Waza-ari."

"Ippon"

24.25. An "Ippon" score is given to a competitor who delivers a blow that results in a knockdown, preventing the opponent from continuing the match for more than 4 seconds.
24.26. An "Ippon" score is given in the case of a one-sided, continuous attack, primarily to the head, lasting 6 seconds or more (the opponent does not counterattack or defends poorly).
24.27. An "Ippon" score is given if a competitor applies a painful or choke hold (except for prohibited ones) that results in the opponent admitting defeat (by repeatedly slapping the opponent or the area with an open hand or foot, and also by uttering the word "Maitta" – a signal of defeat).
24.28. An "Ippon" score is given to a competitor if the opponent's second refuses to continue the match.
24.29. An "Ippon" score is given to a competitor if the opponent refuses to continue the match. The opponent must take a few steps back and raise one arm, attracting the judges' attention.
24:30. The opponent is knocked down or runs off the mat with their back turned after Sushin has pronounced a "Waza-ari" score, supported by three flags from the side judges. The referee has the right to award an "Ippon" score.

Article 25. Rules for holding Competitions for boys and girls aged 6-7 years


25.1. The duration of a bout in the Competition is 1 minute.
25.2. No overtime is provided.
25.3. The bout is conducted standing, using striking techniques.
25.4. Torso protection is worn over the dogi.
25.5. The referee has the right to stop the bout if the exchange of strikes lasts more than 5 seconds.
25.6. The contestants will fight according to limited striking rules:
25.6.1. Punches to the head are prohibited.
25.6.2. Only straight punches to the upper chest (in the designated area) are permitted, but no more than two punches in a row.
25.6.3. Punches to the upper body are given priority and are counted as punches to the head.
25.6.4. Straight kicks to the head are prohibited.
25.6.5. Only roundhouse kicks are permitted: Mawashi Geri, Ushiro Mawashi Geri, and Ura Mawashi Geri;
25.6.6. All kicks to the body are permitted;
25.6.7. No more than one low kick in a row is permitted;
25.6.8. Tsukami is prohibited;
25.6.9. Throwing techniques are prohibited;
25.6.10. Knee strikes to the body without grabbing the opponent are permitted;
25.6.11. There is no ground fighting.

Article 26. Rules for holding Competitions for boys and girls aged 8-9 years


26.1. The duration of a competition bout is 1 minute.
26.2. No extra time is allowed: the decision is made based on the results of one round.
26.3. Torso protection is worn over the dogi.
26.4. The referee has the right to stop the bout if the exchange of blows lasts more than 5 seconds.
26.5. The contestants fight according to limited striking rules:
26.5.1. Straight punches to the head are permitted, but no more than two in a row;
26.5.2. Punches with the elbow pulled out to the side are counted as hooks and are therefore prohibited;
26.5.3. All punches to the body are permitted;
26.5.4. Straight kicks to the head are prohibited.
26.5.5. Only roundhouse kicks are permitted: Mawashi Geri, Ushiro Mawashi Geri, and Ura Mawashi Geri;
26.5.6. All kicks to the body are permitted;
26.5.7. No more than one low kick in a row is permitted;
26.5.8. Knee strikes to the body without grabbing the opponent are permitted.
26.6. Permitted grappling elements:
26.6.1. Performing a sweep without subsequently controlling the opponent is equivalent to a punch to the head.
26.6.2. Performing a sweep followed by controlling the opponent and indicating Kime by consecutively indicating two or more accentuated strikes to the open, unprotected part of the head is assessed as "Koka";
26.7. Tsukami is permitted for up to 5 seconds, provided that attempts are made to unbalance the opponent;
26.8. Permitted sweeps:
26.8.1. Side sweep under the extended leg (ashi-barai);
26.8.2. Inside sweep with the same leg (ko-uchi-gari);
26.8.3. Outside sweep with the opposite leg under the heel in the direction of the partner's movement (ko-soto-gari);
26.8.4. Front sweep under the extended leg (tsurikomi ashi);
26.8.5. All other throws are prohibited.
26.9. Wrestling on the ground is prohibited.

Article 27. Limited rules for conducting fights for boys and girls aged 10-11 years


27.1. Match Time:
27.1.1. The match duration is 1 minute 30 seconds;
27.1.2. Overtime in the event of a tie is 1 minute;
27.1.3. The duration of the grappling session is 5 seconds.
27.2. Torso protection is worn over the dogi.
27.3. The referee has the right to stop the match if the exchange of strikes exceeds 5 seconds.
27.4. One attempt at grappling on the ground is permitted, lasting up to 10 seconds, during which a non-contact finishing move, "Mount Punch," is permitted in the "Mount" position, or in the "Chugoshi Dachi" stance, where one knee is on the opponent's chest or stomach, by delivering 4 or more consecutive, concentrated strikes to the exposed, unprotected part of the head, while maintaining control over the opponent.
27.5. Painful and/or choking holds are prohibited.
27.6. Permitted actions:
Striking technique:
27.6.1. Combinations of straight and/or side punches (no more than three in a row) are permitted at the top level;
27.6.2. Punches and kicks at the middle level;
27.6.3. Kicks at the top level: only "Mawashi Geri" and "Ushiro-Mawashi Geri" are permitted;
27.6.4. Kicks at the bottom level, with the exception of multiple low kicks (two or more kicks with one leg in a row).
Throwing technique:
27.6.5. Back leg trip (underthrust);
27.6.6. Front leg trip;
27.6.7. Side sweep under the extended leg (ashi-barai);
27.6.8. Inside hook with the opposite leg (ouchi-gari);
27.6.9. Outside hook with the opposite leg (ko-soto-gake);
27.6.10. Inside sweep with the same leg (ko-uchi-gari);
27.6.11. Outside sweep with the opposite leg under the heel in the direction of the partner's movement (ko-soto-gari);
27.6.12. Front sweep under the extended leg (tsurikomi ashi);
27.6.13. Throw with leg grab (morote-gari).
27.6.14. All other throws are prohibited.
27.7. Prohibited Actions (Age Group Specific):
27.7.1. Multiple punches to the upper body, except for those permitted;
27.7.2. Straight kicks to the upper body;
27.7.3. Double low kicks;
27.7.4. Kicks to the knee joint;
27.7.5. Head strikes to any level;
27.7.6. Knee strikes to the upper body;
27.7.7. Strikes in a grappling position (Tsukami), with the exception of punches and knee strikes to the body;
27.7.8. Painful holds, chokes, and striking techniques (except for non-contact strikes as stipulated by these rules) on the ground;
27.7.9. Kicking techniques using a running jump;
27.7.10. Taking the opponent's legs at the start of a bout is permitted only as a counter-move (it is not permitted to begin the bout);
27.7.11. Grabbing at the start of a bout is permitted only as a defensive measure;
27.7.12. Throws not included in the permitted list;
27.7.13. Grabbing the protector (vest) or its components.
27.8. Scoring Principles:
27.8.1. To avoid possible injuries, the scores "Koka", "Yuko" and "Waza-ari" are awarded at an earlier stage than for adults;
27.8.2. A score of "Waza-ari" is considered equivalent to a score of "Ippon";
27.8.3. In the case of an accentuated strike (equivalent to a score of "Yuko"), the Referee must stop the bout. In this case, a significant strike is considered a disqualification. A victory is scored as "Waza-ari". The referee is obligated to stop the match after a significant strike equivalent to a "Yuko" score for safety and injury prevention purposes.
27.8.4. The scoring criterion for children is technique.
27.8.5. Scores are awarded according to Table 2.

Table 2

Scores Criteria


Koka

A strong and accurate punch to the head.

More than two kime after a wrestling move (tripping, sweeping).

Yuko

An accentuated blow with the hand (foot), as a result of which the opponent briefly loses the ability to resist, accompanied by touching the tatami with any part of the body except the foot - the fight is stopped.

However, falling from a Mae-geri strike is not always accompanied by a loss of resistance.

A powerful kick to the head.

Damage above the protectors is taken into account.

A prolonged, one-sided attack with a combination of 4-6 punches/kicks.

Waza-Ari = Ippon

One of the opponents cannot continue the fight for more than 2 seconds.

Article 28. Limited rules for conducting fights in the age and gender groups “boys, girls (12-13 years old)”, “boys, girls (14-15 years old)” and “juniors, juniors (16-17 years old)”


28.1. The duration of a bout is 2 minutes.
28.2. If one of the opponents has no advantage in points scored (1 koka or more) and there are difficulties in determining the winner based on the results of the bout (the difference in strikes to the head is less than 3 strikes), one additional time (2 minutes) is allowed, regardless of the stage of the competition.
28.3. Ground fighting is permitted – 2 attempts of 30 seconds each;
28.4. Striking techniques are prohibited during ground fighting;
28.5. In the absolute categories, if the weight difference is 20 kg, strikes in a hold are prohibited for both competitors;
28.6. Headbutts are prohibited.
28.7. To avoid possible injuries, the "Ippon" score for painful and choking holds performed on the ground is given at an earlier stage than for men and women (not before the submission).
28.8. An elbow joint submission hold is considered successful if the arm is straightened and secured by the opponent's legs and arms.
28.9. A shoulder joint submission hold is considered successful if the opponent's arm is secured at the shoulder and wrist.
28.10. A choke hold is considered successful if there is an element of patience, as a countermeasure to the trachea, or if there is a possible loss of adequate perception of the action due to pressure on the blood flow.
28.11. All of the above are assessed by the Referee on the tatami.

Article 29. Peculiarities of Bujin Sumo matches


29.1. The duration of a Bujin Sumo match is 1 minute.
29.2. Striking techniques are prohibited during the match.
29.3. Bujin Sumo matches are held on the tatami in an area limited by a circle with a diameter of 2 meters.
29.4. Pushing the opponent outside the circle is scored as "Koka."
29.5. Throwing/pulling the opponent onto the tatami is scored as "Koka."
The opponent must touch the tatami with any part of the body except the foot.
29.6. Throwing the opponent using a permitted throwing technique is scored as "Yuko."
29.7. The following throwing techniques are permitted:
29.7.1. Rear trip (underthrust);
29.7.2. Front trip;
29.7.3. Side sweep under the extended leg (ashi-barai);
29.7.4. Inside hook with the opposite leg (ouchi-gari);
29.7.5. Outside hook with the opposite leg (ko-soto-gake);
29.7.6. Inside sweep with the same leg (ko-uchi-gari);
29.7.7. Outside sweep with the opposite leg under the heel in the direction of the partner's movement (ko-soto-gari);
29.7.8. Front sweep under the extended leg (tsurikomi ashi).

Article 30. Peculiarities of conducting Bujin Start fights


30.1. The duration of a bout in the Competition is 1.5 minutes.
30.2. No overtime is provided.
30.3. The bout is conducted in a standing striking format with elements of wrestling.
30.4. Torso protection is worn over the dogi.
30.5. The referee has the right to stop the bout if the exchange of strikes lasts more than 5 seconds.
30.6. Athletes fight according to limited striking rules:
30.6.1. Punches to the head are prohibited.
30.6.2. Only straight punches to the upper chest (in the designated area) are permitted, but no more than two punches in a row.
30.6.3. Strikes to the upper body are priority and are counted as strikes to the head.
30.6.4. Straight kicks to the head are prohibited.
30.6.5. Only circular strikes are permitted: Mawashi Geri, Ushiro Mawashi Geri, and Ura Mawashi Geri;
30.6.6. All kicks to the body are permitted;
30.6.7. No more than one low kick in a row is permitted;
30.6.8. Knee strikes to the body without grabbing the opponent are permitted.
30.7. Wrestling elements are permitted:
30.7.1. Performing a sweep without subsequently controlling the opponent is equivalent to a punch to the head;
30.7.2. Performing a sweep followed by controlling the opponent and indicating Kime by consecutively indicating two or more accentuated strikes to the open, unprotected part of the head is scored "Koka".
30.8. Tsukami is permitted for up to 5 seconds, provided that attempts are made to unbalance the opponent.
30.9. Permitted sweeps:
30.9.1. Side sweep under the extended leg (ashi-barai);
30.9.2. Inside sweep with the same leg (ko-uchi-gari);
30.9.3. Outside sweep with the opposite leg under the heel in the direction of the partner's movement (ko-soto-gari);
30.9.4. Front sweep under the extended leg (tsurikomi ashi);
30.9.5. All other throws are prohibited.
30.10. One attempt at ground fighting lasting up to 10 seconds is permitted, during which a non-contact "Mount Punch" finishing move may be performed while in the "Mount" position or in the "Chugoshi Dachi" stance, with one knee on the opponent's chest or stomach, by delivering four or more consecutive, focused strikes to the opponent's exposed, unprotected head, while maintaining control over the opponent. Painful and/or choking holds are prohibited.
11.30. There is no other ground fighting.
12.30. For children under 12, the restrictions stipulated by the Shinkudo rules for the corresponding age group apply.

Article 31. Peculiarities of the Bujin Grand Prix Fightings


31.1. Bujin Grand Prix bouts are held in a triathlon format: 3 sections of 2 rounds each: Knockdown Shinkudo, Shinkudo, and Valetudo.
31.2. Each round lasts 3 minutes.
31.3. The break between rounds is 30 seconds.
31.4. The break between sections is 1 minute.
31.5. The list of permitted and prohibited techniques is the same as the Shinkudo rules.
31.6. The transition to the next section occurs if there is no clear victory for one of the parties.
31.7. Bouts in the Knockdown Shinkudo section are conducted primarily standing, using striking techniques. Grabs and throws are permitted. Wrestling, including finishing moves, is permitted for no longer than 5 seconds.
Equipment complies with the Shinkudo rules.
31.8. Shinkudo matches are conducted in full accordance with the Shinkudo rules.
31.9. Valetudo matches are held standing and on the ground. There is no time limit for ground fighting. During breaks between matches, athletes switch from a closed visor to an open one.
31.10. The winner of a match is determined either by the aggregate score or by an early victory by Ippon.

Article 32. Filing protests


32.1. A written protest may be submitted due to a violation of the Rules, refereeing errors resulting in an incorrect determination of the winner, or an unusual situation.
32.2. Proceedings:
32.2.1. The protest is submitted by a team representative to the tatami supervisor, or, in his/her absence, to the chief referee;
32.2.2. To simplify the protest filing procedure, specialized protest forms may be used. Competition organizers may provide a separate area for preparing protests, where these forms, as well as writing instruments and sample forms, are placed.
32.2.3. A protest regarding the results of a bout must be submitted no later than 15 minutes after the results are announced;
32.2.4. A complaint regarding an extraordinary situation (violation of the rules, weigh-in procedure, draw procedure, pairing procedure, misinformation from officials, etc.) must be submitted no later than 15 minutes after its occurrence, so that the Chief Judge (Tatami Supervisor) can make a prompt decision with minimal disruption to the course and results of the competition;
32.2.5. The complaint must state the reason for its submission, with a mandatory reference to the rule that was violated.
32.3. Review of the complaint:
32.3.1. The complaint is reviewed by the Tatami Supervisor (Chief Judge) with the participation of the judges and the individuals who committed the violation of the Rules described in the complaint. Representatives of the interested parties may be present, but without the right to vote, only observers;
32.3.2. A decision on the complaint is made on the day it is submitted;
32.3.3. Based on the results of the athletes' match – before the start of the next round of bouts;
32.3.4. For other reasons, within a timeframe that allows for the correction of errors with minimal disruption to the course and results of the competition;
32.3.5. If the tatami supervisor (chief referee) deems it necessary when reviewing the application, a video recording of the situation described in the application may be reviewed;
32.3.6. The tatami supervisor (chief referee) makes the final decision, presents it in writing, and notifies the interested parties thereof.

SECTION IV. JUDGING COMPETITIONS


Article 33. Principles of Awarding Scores and Rulings


Table 3

Principles for Awarding Scores of "Koka", "Koka-ni", "Yuko", "Waza-ari" and "Ippon" as well as Violations and Time Limits


Judges' scores

Koka

Yuko

Waza-Ari

Ippon

Damage

Knockdown

Knockdown up to 2 seconds ("Koka" or "Yuko" will be decided depending on the duration of the damage inflicted)

Knockdown

2 - 4 seconds.

Knockdown for more than 4 seconds.

No Knockdown

The athlete received a blow to the head, which without a protective helmet would have resulted in a knockdown.

The athlete experienced a short-term loss of resistance, accompanied by contact with the tatami with any part of the body except the foot, which arose as a result of the impact of an accentuated blow with the hand (foot)

An unanswered attack lasting 4 to 6 seconds, primarily to the head.


The fighter is unable to continue the fight or is unable to defend against the attack for 4 to 6 seconds.

An unanswered attack lasting more than 6 seconds, primarily to the head.


The athlete is unable to continue the fight or is unable to defend against the attack for more than 6 seconds.

Transfer to the ground

A throw with a large amplitude or a takedown (a throw with a smaller amplitude, a takedown, a sweep, a leg attack, a takedown) using a finishing strikes.

Kime = 1 "Koka".

Kime after an amplitude throw can be assessed as 2 "Koka".

Choking and painful techniques

Fouls /

Violations

First violation: "Keikoku", no points awarded

Second violation: "Hansoku-1"

"Koka" to the opponent

Third violation:

"Hansoku-2" "Yuko" to the opponent

Fourth violation:

disqualification "Shikkaku"


Table 4

Temporal Correspondence Table or Time/Rating Relationship Table.

The "Koka" rating is independent of time.


Knockdown

2 сек.

4 сек.

6 сек.

<= YUKO=>

<= WAZA-ARI =>

<= IPPON=>

No Knockdown


<= YUKO=>

<= WAZA-ARI =>

<= IPPON=>


Table 5

Judging criteria



Main time

Pause

Extra time

A


(by category) up to the semi-finals / absolute category from the 1st round to the top eight

1. If one competitor has 2 or more "Koka" and there is a difference in score, the competitor with the higher score wins.

2. If both competitors have 2 "Koka" or 1 or more "Yuko" and the score is tied, the competitor with the higher score wins. ("Waza-ari" - "Yuko" - "Koka").

3. If there is still no difference (the score is 2:2 or more), the competitor with the fewest "Hansoku" (reprimands) wins.

4. Regardless of the content, if only 1 "Koka" is scored, this cannot be the deciding criterion. "Hantei" is assigned, and a draw and overtime may be declared (but the competitor with the higher score cannot lose).

30 seconds

1. The athlete with the higher overall score wins (even if the score is 0-1).

2. If the score is tied, the athlete with the highest score in overtime wins.

3. If there is still no difference, the athlete with the fewest "Hansoku" fouls in regulation and/or overtime wins.

4. If there is still no difference, the athlete who received "Keikoku" in regulation and/or overtime loses.

5. If there is still no difference, "Hantei" is declared:

- preference is given to striking techniques, then throwing techniques, then ground wrestling;

- if there is still no difference, preference is given to the athlete who was more active in the second half of overtime.

A winner must be declared, and a second overtime period is not allowed.

B


(by category) finals only /

(open category from eight to finals)

1. If one competitor has 2 or more "Koka" points and there is a difference in score, the competitor with the higher score wins.

2. If both competitors have 2 "Koka" points or 1 or more "Yuko" points and the score is tied, the competitor with the higher score wins. ("Waza-ari" - "Yuko" - "Koka").

3. If there is still no difference (the score is 2:2 or more), the competitor with the fewest "Hansoku" points wins.

4. Regardless of the content, if only a "Koka" point is scored, this cannot be the deciding factor; overtime is assigned.

30 seconds

1. The athlete with the higher overall score wins (even if the score is 0-1).

2. If the score is tied, the athlete with the highest score in overtime wins.

3. If there is still no difference, the athlete with the fewest "Hansoku" fouls in regulation and/or overtime wins.

4. If there is still no difference, the athlete who received "Keikoku" in regulation and/or overtime loses.

5. If there is still no difference, "Hantei" is declared:

- preference is given to striking techniques, then throwing techniques, then ground wrestling;

- if there is still no difference, preference is given to the athlete who was more active in the second half of overtime.

- a draw and a second overtime period may be declared (only for the age group 18 and older).

Second extra time (30 seconds pause):

1. The athlete with the higher overall score wins (even if the score is 0-1).

2. If the score is tied, the athlete with the highest score in overtime wins.

3. If there is still no difference, the athlete with the fewest "Hansoku" fouls in regulation and/or overtime wins.

4. If there is still no difference, the athlete who received "Keikoku" in regulation and/or overtime loses.

5. If there is still no difference, "Hantei" is declared:

- preference is given to striking techniques, then throwing techniques, then ground wrestling;

- if there is still no difference, preference is given to the athlete who was more active in the second half of overtime.

A winner must be declared.


33.1. If one of the athletes has scored 2 or more Yuko and the opponent wishes to continue the match, the Referee on the court has the right to temporarily suspend the match and question the losing athlete's second regarding their opponent's ability to continue before deciding whether to continue the match. This is one of the main reasons why every athlete must have their own second.
33.2. If an athlete is losing by 3 or more Yuko but expresses a desire to continue the match, and the Referee on the court decides to stop the match, the reason stated in the scoresheet is "victory due to impossibility of continuing the match." Likewise, if less than 30 seconds remain and it is clear that the other athlete has no chance of winning, to avoid injury, the match may be stopped with the decision "win by clear advantage." In both cases, the opponent receives a Waza-ari score.
33.3. If an athlete sustains an injury (including bleeding) during a match and is disqualified for medical reasons, the reason stated in the match report is "due to the inability to continue the match." Their opponent receives a score of "Waza-ari."
33.4. If the use of a prohibited technique results in significant damage and the inability of one of the athletes to continue the match, and the Referee and doctor confirm the injury, a "loss by disqualification" is awarded to the athlete who violated the rules. If the injured athlete does not recover before the next match and the referee panel finds that the prohibited attack (technique) was unintentional and the athlete who violated the rules regrets and apologizes, they may be allowed to participate in the competition. In this case, they will enter all subsequent matches for the remainder of the competition with a loss by "Yuko."
33.5. If one of the side judges signals a "Koka" or "Yuko" score with a whistle, the athletes do not stop and continue the match until the referee on the tatami calls "Mate" (stop active action). If the attack continues, it may result in a "Waza-ari" or "Ippon" score.
33.6. Exceptions are possible during the match, for example, if a punch or kick is part of a combination of strikes and cannot be stopped before the referee calls "Mate," even if the whistles of the side judges are audible and even if the referee calls "Mate" or "Yame" (end of match). Accordingly, athletes should not neglect their defense immediately after the call "Mate" or "Yame." Punches and kicks are difficult to stop suddenly with the call "Mate," so even after the call, athletes should not immediately drop their defense. In this case, if a competitor suffers damage from another competitor's actions after the command "Mate" or "Yame," this action must be considered legal (and not penalized with a warning – Hansoku). Only the referee on the tatami can make a decision and deem this action accidental and unintentional. If a competitor suffers damage from an unintentional attack after the command "Mate" or "Yame," this action will be scored.
33.7. If an attack by one of the competitors was scored, for example, as "Yuko" (unanswered attack) and the competitor avoided further damage by leaving the tatami, then this technique may be scored one point higher, in this case, as "Waza-ari."
33.8. If one of the athletes violates the rules, and the Referee and one of the side judges observe it, while the other side judges did not observe the violation (they simply did not see it, as indicated by the appropriate position of their flags), then the Referee, together with the side judge, may issue a warning to the athlete who violated the rules of the match. In this case, the Referee uses the vote of the side judge who did not observe the violation.
33.9. If the winner of a match withdraws from further matches, with the consent of the winner and the head referee of the competition, the losing athlete may continue to compete, with their opponent being awarded one "Coke."
33.10. If, in accordance with the above, the athlete has lost 5 "Koka" or more, despite his desire to continue the fight, the Referee has the right to stop the fight at his own discretion if he considers that continuation is useless, and to award the victory by "Waza-ari" to the opponent, while he retains the score accumulated up to that point.

Article 34. Priorities of techniques when making decisions by judges


If there is no difference in scores between both athletes, the decision on the outcome of the bout is made in the following order:

34.1. Superiority in striking technique. The number of punches and kicks to the head, both individually and in combinations (it is estimated that, without protective equipment, the opponent would have sustained damage).

34.2. If the number of punches to the head is equal, the number of punches to the middle and lower levels is taken into account.
34.3. Striking attacks from a standing position, in a grapple, and on the ground that did not cause damage to the opponent and, accordingly, did not result in a score are taken into account.
34.4. Superiority in throwing technique from a standing position (the number of throws and takedowns is counted).
34.5. Superiority in grappling on the ground, activity on the ground (the number of attempts at painful and choking holds is counted).
34.6. Superiority in active actions (preference is given to the athlete who was active during the extra time of the match, namely, attacking while moving forward, using a diverse arsenal of technical moves, etc.).
34.7. Physical condition of the athletes at the end of the match (preference is given to the athlete with greater endurance).

Article 35. Principles for the formation of decisions of judges


35.1. To ensure a fair decision, a five-judge panel is adopted.
35.2. The referee has two votes when announcing the outcome of the bout ("Hantei") and when issuing a warning, and one vote when expressing his opinion on the score.
35.3. The side judges have one vote (with the exception of the head side judge, who may (not be obligated to, but may) award a draw once during regulation time in a tied bout. However, this option should be avoided from the 1/16 to the semi-finals.
35.4. The winner of the bout is the athlete who scores more points or a higher score than their opponent. In this case, the four side judges display a flag with the color corresponding to the side of the athlete who scored more points.
35.5. The referee must tally the opinions of the side judges and award the victory to the athlete to whom the judges awarded the scores.
35.6. If both athletes have not earned any points or have an equal number, the judges make a decision, "Hantei," taking into account the priorities of techniques and the athletes' activity. In this case, the following options are possible:
35.6.1. Two judges display a blue flag, two judges display a white flag. The referee may join the first two judges or the second two judges and rule in favor of one or the other athlete. He may also Declare a draw and decide on overtime.
35.6.2. The referee may decide on overtime only once in the event of a divergent decision by the side judges. A second overtime may be ordered only in the final bout.
35.7. The referee must strive to make a decision during regulation time in qualifying bouts.
35.8. During regulation time in a qualifying bout, an athlete only needs to score two "Koka" points to achieve a clear victory.
35.9. In final bouts, if one of the athletes fails to score the required number of points, namely two or more "Koka" points, overtime is automatically ordered.
35.10. One "Koka" point does not give an advantage in the bout. The referee is obliged to consult the side judges (Hantei).
35.11. In this case, the side judges award the victory to the athlete with the positive point. The head side judge may (not be obliged to, but may) award a draw. During regulation time, if overtime is used, the judges must rule in favor of one of the athletes.
35.12. If at the end of regulation time the score is 2 "Koka" versus 2 "Koka" + 1 "Hansoku," the advantage will go to the athlete who did not violate the rules.
35.13. If the difference in the score is "Keikoku" (oral warning), in the absence of other assessments and in a tied bout, a "Hantei" (polling of the judges' opinions) must be called. In regulation time, with this score, the judges may award the victory to either side. If there is no change in the score during overtime, the victory will be awarded to the athlete who did not violate the rules.

Article 36. Gestures and commands of the Referee


36.1. If, during a match, the side judges award a score to one of the athletes for an effective attack (showing a blue or white flag), the Referee must count the flags and then decide whether to award the score.
For example:
36.1.1. All four side judges have shown the white flag "Koka".
The Referee does not need to count all the judges; he calls out: "Shiro, "Koka" indicating with a gesture that the score is correct.
36.1.2. Two judges have given a "Koka", and two have not.
In this case, the Referee, if he deems the attack effective, as did the judges who gave the score, calls out: "Shiro, "Koka", ichi, ni", pointing to himself, "san". Then he announces: "Shiro, "Koka", indicating with a gesture that the score is correct.
36.2. A gesture with a straight arm extended to the side at a 45-degree downward angle indicates the score is "Koka".
36.3. An arm held at a right angle to the Referee's body is a "Yuko" score.
36.4. An arm held upward at a 45-degree angle is a "Waza-ari" score.
36.5. An arm held up is a "Ippon" score.
36.6. For a rule violation, the Referee may also count the flags and award "Keikoku," "Hansoku-1," etc.
36.7. The Referee cannot award scores or penalties alone; he or she counts the judges' votes, summarizes them, agreeing with some or others, and makes a decision.
36.8. If the Referee determines that a technical action has been performed and the judges have not reacted, the Referee has the right, without stopping the match, to request their opinion by calling "Fukushin."
36.9. In some cases, the Referee has two votes. When the Referee uses two votes, he must count twice.
36.10. If the score is tied by one negative "Keikoku" (score), the Referee gives the command "Hantei Onigajimasu" - pause - "Hantei" - and blows his whistle. In this case, the judges may award the decision to either the athlete with the score or the opponent. Only the Chief Judge may award a draw, and only once (with the exception of finals).
36.11. At the end of the match, if the required number of scores has not been reached, the Referee gives the command to the athletes to "Remove their helmets," turns the athletes to face the Chief Judge's table, and gives the command "Hantei Onigajimasu" - pause - "Hantei" (decide), and blows his whistle once.
The judges raise their flags (blue or white) without blowing their whistle. The Referee awards the victory based on the highest number of flags: Ao – "Yu-sei-gati" or Shiro – "Yu-sei-gati." If there is an undisputed victory (a score), the Referee calls out "Ao" (Shiro) – the name of the score – "No gati."
36.12. After bowing: "Shomen ni rei," "Sushin ni rei," "Tagai ni rei," "Akushu" – shake hands, "Sagatte" – disperse, the Referee and the athletes move to the edge of the tatami and stand at the edge of the area. At the Referee's command: "Mokurei," they bow, the Referee remains behind the line, and the athletes leave the area.

Tsukami

36.13. A "Tsukami" position occurs when one or both athletes are in a hold (using striking or throwing techniques).
36.13.1. After one of the athletes has secured a hold, the Referee gives the command to the timekeeper: "Tsukami."
36.13.2. After five seconds, the timekeeper shall begin counting into the microphone: "go, roku, shiti, hachi, kyu, ju."
36.13.3. At the end of the 10 seconds, the timekeeper blows the whistle, and the Referee gives the command: "Tsukami Mate." After this, the athletes remain on the tatami where they were caught in a hold by the command to stop the fight. This means that the athletes are not returned to the center to increase the intensity of the match, and the match continues.
36.14. Athletes are returned to the center of the tatami only after they exit the area.
36.15. If the athletes leave the "Tsukami" position (release the hold) before 10 seconds, the timekeeper resets the hold time upon the Referee's command of "Torimasen." There is no limit to the number of "Tsukami" positions during a match.

Ground fighting

36.16. When the athletes begin ground fighting, the Referee gives the command to the Timekeeper, indicating "Keiji" (time) with his hand.
36.17. After 5 seconds, the Timekeeper announces to the Referee over the microphone that five seconds have elapsed: "Five seconds," followed by the Referee's command: "Newaza Ichi" ("first attempt at ground fighting counted"), and the Referee gestures to indicate a counted attempt at ground fighting.
36.18. The total time of ground fighting from the moment the "Keiji" command is given is 30 seconds (the 5 seconds indicated by the timekeeper are included in the 30-second total time of ground fighting) in bouts prior to the finals and 1 minute in final bouts.
36.19. If, after the command "Keiji," the ground fight is interrupted before the five seconds have elapsed and the command "Nevaza" is not given, the athletes are raised to a standing position, and the ground fight attempt is not counted and remains unused.
36.20. A "Koka" score for a "Kime" (finishing blow) on the ground from a mount position or in a "Chugoshi Dachi" stance can only be awarded once for any ground fight attempt, i.e., twice per match.

Article 37. Gestures and commands of the Side Judges


37.1. An outstretched arm with a blue (white) flag:
37.1.1. at a 45-degree angle downwards – "Koka" to blue (white);
37.1.2. at a 45-degree angle downwards, but with the flag raised upwards – "Koka-Ni"
37.1.3. at a 90-degree angle – "Yuko" to blue (white);
37.1.4. at a 45-degree angle upwards – "Waza-ari" to blue (white);
37.1.5. Arm raised – "Ippon" to blue (white).
37.2. The time between the announcement of the next score (after a knockdown or inability to continue the match) is 2 seconds.
37.3. When indicating a score, the side referee accompanies the gesture with a loud and clear blow on the whistle.
37.4. If the Referee does not count or does not see the score of the side judge, the side judge must wait, holding the score, until the Referee counts it.
37.5. Waving a white (blue) flag in a circular motion with the arm bent at the elbow, accompanied by short intermittent whistle blasts – a violation of the rules by a competitor on the white (blue) side.
37.6. The side judge points to the side (penalty) line, tapping the flag on the edge of the area and blowing short intermittent whistles – the competitor/s have gone beyond the tatami line (Jogai).
37.7. Crossing two flags at knee level (Torimasen) (the technical action is not subject to scoring).
37.8. The side judge crossed the flags at face level – the referee did not see the technical action.
37.9. At the end of the match, upon the Referee's command "Hantei Onigajimasa," the side judge raises a blue or white flag to indicate a victory for the athlete on the blue or white side. The whistle is not used to announce the decision/victory.
37.10. The head side judge registers two crossed flags at the lower level, indicating "Hakiwake" (a draw, or a decision to go to extra time). "Hakiwake" may only be indicated by the head side judge.

SECTION V. FORMATION OF THE COMMITTEE OF JUDGES


A judge must exercise judgment based on the principles of objectivity, fairness and impartiality.

Article 38. Composition of the Committee of judges


38.1. The appointment of sports judges to the Committee of judges is carried out in accordance with the qualification requirements for Shinkudo sports judges.
38.2. The composition of the Committee of judges is approved by the organization hosting the competition no later than 10 days before the start of the competition.
38.3. The leadership of the Committee of judges includes: the chief judge and his deputy, the chief secretary and his deputy.
38.4. The officiating team on the tatami includes: the referee, the chief judge, the judges, the tatami manager, the timekeeper, and the referee-informer (technical secretary). Each tatami is served by at least two Committee of judges.

Article 39. Chief Judge of the Competition, Deputy Chief Judge


39.1. The Chief Judge directs the competition and is responsible for its conduct, in accordance with these Rules and Regulations, to the organization hosting the competition and the presiding organization.
39.2. The Deputy Chief Judge is appointed by the Chief Judge from among the heads of the Committee of judges. He or she reports to the Chief Judge and carries out his or her instructions.
39.3. In the absence of the Chief Judge at the competition site, the Deputy Referee performs his or her functions.
39.4. Compliance with the instructions of the Chief Referee is mandatory for athletes, judges, seconds, team representatives, and coaches.
39.5. The Chief Referee is obliged to:
39.5.1. Check the readiness of the premises, equipment, and inventory for the competition, their compliance with the requirements of these Rules, and ensure the availability of the necessary documentation and report forms;
39.5.2. Assign a panel of judges for the weigh-in;
39.5.3. Conduct the draw of participants and distribute the strongest athletes among different subgroups;
39.5.4. Assign judges to panels;
39.5.5. Approve the competition schedule;
39.5.6. Take all measures to eliminate and, if necessary, correct errors made by judges;
39.5.7. Make decisions on applications from team representatives (in the absence of an inspector at the competition);
39.5.8. Hold meetings of the panel of judges with the participation of team representatives before the start of the competition (to announce the program and the work schedule of the Committee of judges) and after the competition (to discuss the progress of the competition and results), as well as in cases where this is required during the competition;
39.5.9. Approve the composition of the final pairs and assign judges to Committee of judges for the final matches;
39.5.10. Evaluate the judging of each member of the Committee of judges on a five-point scale;
39.5.11. Submit a report to the organization conducting the competition within the established deadline.
39.6. The Chief Referee has the right to:
39.6.1. Postpone the competition if, at the start of the competition, the venue, equipment, or inventory do not comply with the competition rules;
39.6.2. Interrupt the match, call a break, or even terminate the competition if unfavorable conditions prevent it from being held properly;
39.6.3. Amend the program and schedule of the competition, change the order of matches if absolutely necessary;
39.6.4. Change the duties of the referees during the competition;
39.6.5. Dismiss referees who have made serious errors or are failing to fulfill their duties;
39.6.6. If necessary, remove participants from the match or competition;
39.6.7. Issue a reprimand, warning, or dismiss team representatives and seconds who engage in rude behavior, engage in arguments with the judges, or submit unfounded complaints;
39.6.8. Delay the announcement of a technical score or the result of a bout if the judges disagree, or if the referee disagrees with their decision, for further discussion and a final decision;
39.6.9. Make decisions on complaints (protests) from team representatives, evaluate the quality of the organization and conduct of the competition by the Committee of judges, and submit a report to the leadership of the governing organization.

Article 40. Chief Secretary, Deputy Chief Secretary


40.1. The Chief Secretary oversees the work of the secretariat, which ensures the preparation and execution of all competition documentation.
40.2. On the Chief Secretary's instructions or in his/her absence, the functions of the Chief Secretary are performed by his/her deputy.
40.3. Duties of the Chief Secretary:
40.3.1. Participates in the work of the Admissions Committee;
40.3.2. Participates in the draw of lots for the participants;
40.3.3. Prepares the competition schedule;
40.3.4. Prepares the athletes' meeting schedule;
40.3.5. Maintains and oversees the preparation of competition protocols;
40.3.6. Prepares the orders and decisions of the Chief Referee;
40.3.7. Prepares the competition results and submits them to the Chief Referee for approval;
40.3.8. With the permission of the Chief Referee, provides information to representatives, informant referees, and the press;
40.3.9. Verifies the results of matches in the athletes' qualification books and their placements;
40.3.10. Evaluates the work of the secretariat judges on a five-point scale;
40.3.11. Submits the necessary data to the head judge for the final report.

Article 41. Tatami Manager


41.1. The Tatami Chief acts as the head referee for his or her tatami if the competition is held on two or more bout venues.
41.2. During bouts, the Chief sits at the referee's table and directs the work of the refereeing team.
41.3. Duties of the Tatami Chief:
41.3.1. Assembles the refereeing teams for bouts, striving to maintain the neutrality of the referees;
41.3.2. Calls athletes to the tatami and introduces them (in the absence of an announcer);
41.3.3. Taking into account the opinion of the majority of the refereeing team, announces the decision on the evaluation of the athletes' actions and situations, accompanying this with established terms and gestures;
41.3.4. If necessary, or in the event of a significant divergence of opinion among the refereeing team, stops the match and makes the final decision after further discussion with the refereeing team of the disputed situation;
41.3.5. If there are no scores at the end of the match, conducts a vote of the judging panel to determine the most active athlete;
41.3.6. At the Referee's request, calls the ring doctor;
41.3.7. Announces the match result (in the absence of an announcer);
41.3.8. Registers the attendance of judges and maintains records of their work on competition days;
41.3.9. Evaluates the work of each judge assigned to their tatami on a five-point scale;
41.3.10. Makes decisions on applications (protests) from team representatives.

Article 42. Referee


42.1. The referee, located on the tatami, directs the match and ensures that it is conducted in strict accordance with the Rules. In doing so, the referee uses established terms and gestures.
42.2. In matches on the tatami, before the start of the match, the referee faces the judges' table. During the actual match, the referee stands in the center of the tatami.

Referee Duties:

42.3. Gives the command to start the match and to resume it, standing in the center of the tatami after breaks in the match.
42.4. Participates in the announcement of the result of the match.
42.5. Interrupts the match with the command "Mate" if:
42.5.1. The contestants find themselves outside the area;
42.5.2. One of the contestants loses the ability to defend himself and continue the match after an opponent's strike;
42.5.3. One of the contestants requires medical attention or a violation of the contestants' equipment is detected, accompanied by a gesture (to tuck in the uniform); in case of injury, he must call a doctor to the tatami;
42.5.4. An contestant has violated the Rules or is performing an illegal technique and must be given a warning or caution;
42.5.5. A signal has been given indicating the expiration of the tsukami or ground game time;
42.5.6. At the request of the tatami supervisor;
42.5.7. At the request of the side referee, if deemed possible at the time;
42.5.8. At the request of the athlete, if deemed possible at the time;
42.5.9. If the athlete requires consultation in cases not provided for by the rules.
42.6. Stops the match with the command "Yame":
42.6.1. Upon the signal indicating the end of the match time;
42.6.2. Upon the signal indicating the submission of an athlete held in a painful or choke hold;
42.6.3. If, after a controlled blow from the opponent, the athlete has lost the ability to defend himself and continue the match;
42.6.4. Upon recording a "technical knockout" or the inability of one of the athletes to continue the match, with the command "Shiai Zokko Fukano Ao/Shiro Yuseygachi."

Article 43. Chief Side Judge, Side Judges


43.1. Before the start of the bout, the Chief Side Judge commands the Side Judges to take their places.
43.2. In the event of a tied bout, only the Chief Side Judge may award a draw once during regulation time (preliminary bouts) and twice during final bouts.
43.3. Before the start of the bout, the Side Judges are positioned at the corners of the tatami and take their seats on chairs as directed by the Chief Side Judge.
43.4. The Side Judge independently evaluates the athletes' actions, signaling their assessments with established hand signals, flags, and whistle signals. They participate in determining the more active athlete, if necessary, and make their decision on the outcome of the bout.
43.5. If, in the opinion of the Side Judge, the bout must be interrupted, they draw the Referee's attention (with an intermittent whistle and tapping their flags together) and point out certain points in the bout.
43.6. Monitors athletes' performance of the entry/exit ritual from the tatami, monitors the entry of the awarded score on the scoreboard, monitors the second for standards of conduct, monitors the number of attempts at par terre, etc.

Article 44. Timekeeper


44.1. Remains behind the judges' table.
44.2. Has at his disposal a gong, a red signal bag, a main and additional stopwatch, or a multifunctional computer system with software for recording and conducting the match.
44.3. Keeps track of time, records the time, and signals the start and end of the bout and its stages at the Referee's signal.
44.4. At the Referee's command "Hajime," the timekeeper starts the stopwatch. After the allotted time has elapsed, he signals the end of the match by striking the gong. If the Referee fails to respond to the gong due to external noise (music, noise from the stands), the timekeeper throws a red signal bag within the Referee's line of sight to further inform the Referee of the end of the match.
44.5. At the Referee's command "Tsukami," the timekeeper starts the stopwatch to begin counting the time in the grappling position. The timekeeper begins the count into the microphone, beginning with the fifth count ("Go, Roku, Shichi, Hachi, Kyu, Ju"), using Japanese terminology.
44.6. At the Referee's command "Keiji," the timekeeper starts the stopwatch to begin counting the time in the ground position. After 5 seconds, the timekeeper calls "Five seconds," and the Referee calls "Newaza Ichi (Ni)" for a valid ground attack.
44.7. At the Referee's command "Jikan Stop," the timekeeper stops the match and resumes counting the time at the command "Jyuko."
44.8. At the Referee's command "Ao/Shiro Keiji," the Timekeeper starts the stopwatch to begin counting the time for one of the athletes designated by the Referee, to determine the severity of the violation of the rules under the "wasting the match" section.
44.9. The Timekeeper records (posts) the scores given by the Referee to the athletes, both positive and negative (violations), on the scoreboard.
44.10. The Timekeeper removes the scores from the scoreboard at the end of the bout only after the announcement of the next pair of athletes.

Article 45. Judge-informant (technical secretary)


45.1. The Announcer Judge records on the scoreboard all scores for technical actions of athletes and violations of the rules announced by the Referee on the tatami during the match.
45.2. If the Announcer Judge is unsure whether he/she has accurately understood the announced score, he/she must clarify this with the tatami supervisor.
45.3. He/she removes the scores from the scoreboard at the end of the match only after the announcement of the next pair of competitors' invitation to the tatami.
45.4. The Announcer Judge is responsible for informing the competitors, representatives, and spectators about the conditions, progress, and preliminary results of the competition.
45.5. He/she must be thoroughly familiar with the competition regulations and the athletic achievements of the teams and competitors.
45.6. The Announcer Judge:
45.6.1. Promptly announces the program and procedure for the competition, as well as the orders and instructions of the panel of judges during the competition;
45.6.2. Introduces the participants of the upcoming bout, their country, region, city, and the athlete's club (local or club affiliation). Also, the athlete's age and gender group, qualification, and category are announced. Announces the results of the bout at the end.
45.6.3. Provides necessary information about the competition and announces the final results of the competition with the permission of the head referee.
45.7. Depending on the information equipment and the level of the competition, it is permissible to combine the duties of the announcer and timekeeper.
45.8. In the absence of an announcer, the technical secretary introduces the refereeing team, calls the athletes to the tatami, and introduces the next pair of athletes. During the bout, he or she announces the scores for technical actions, and after the bout, he or she announces the result.

Article 46. Inspector Judge (Judge with Participants)


46.1. The Referee organizes the participants' entry to the competition area and for the awards ceremony, and lines up the athletes for the awards ceremony.
46.2. Provides timely notice of the order in which they will enter the competition area.
46.3. Checks the names of the participants against the protocol and ensures that their equipment complies with the requirements of these Rules.
46.4. Is responsible for ensuring the unambiguous legibility of the athletes' color identification tags.
46.5. Notifies the Chief Secretary of absences, refusals, and withdrawals of participants from the competition.
46.6. Notifies the Tatami Referee of any violations in the equipment of an athlete entering the bout if the athlete refuses to correct the violation.
46.7. Is responsible for issuing referee equipment, sports equipment to the participants if necessary, and the second's uniform jacket to the team representative, and for returning it in full.

Article 47. Competition Doctor


The responsible medical professional (chief physician) of the competition:
47.1. Participates in the work of the competition admission committee.
47.2. Verifies the accuracy and veracity of athlete medical examination records.
47.3. Attends the admission committee meeting, conducts a physical examination of the athletes, and decides on their admission.
47.4. Monitors the medical status of the participants during the competition and, in the event of injury or illness, determines whether they can or cannot continue to participate in the competition.
47.5. Manages the work of the medical staff.
47.6. Ensures compliance with sanitary and hygienic requirements at the competition venue.
47.7. At the end of the competition, prepares a report on the medical support of the competition, including conclusions and proposals, as well as identifying cases of injury and illness, which is submitted to the chief judge of the competition.
47.8. Has the right to remove an athlete, Referee or Judge from the competition for medical reasons, and also to appeal to the Chief Judge with a request to stop the fight in the event of an athlete receiving an injury, if the Referee has not done so.

SECTION VI. ETIQUETTE


Article 48. Etiquette and uniform of judges


The ritual of entering the tatami

48.1. The five-member of referees brigade lines up from the "Ao" side in a single-member column: 1st - Referee, 2nd - Chief Side Judge, 3rd, 4th, 5th - Side Judges (depending on the tatami's position relative to the judges' table, the Chief Side Judge enters the tatami either first or last).
48.2. The brigade enters the tatami in this order.
48.3. Upon entering the tatami, a bow is performed.
48.4. The referee takes a position in the middle or closer to the center of the tatami, facing the front side (the Chief Side Judge's table). The four judges are behind him.
48.5. The referee, pointing to the chief judges' table with his palm, commands: "Shomen ni rei." The judges bow.
48.6. At the command "Mawate," the judges turn 180 degrees over their right shoulders and bow "OSS!" The referee remains in place, while the remaining judges turn around over their right shoulders.
48.7. The referee and side judges stand facing each other and, at the command "Sushin ni rei," bow to each other.
48.8. After this, the judges disperse along the perimeter of the tatami, and, holding their flags in their right hands, the side judges stand in front of their chairs and await the command of the head side judge. Upon this command, they take their places.

Correct placement of judges

48.9. The referee, while seated on the chair, must be in a state of heightened alertness to remove the chair from the athletes at the appropriate moment to prevent injury.
48.10. The knees should be bent at a 90-degree angle to ensure mobility. The back should remain straight.
48.11. The flags in the hands are held horizontally.
48.12. The whistle is held in the mouth.
48.13. If it is necessary to gather the referees to discuss any details or to change the officiating team, the Referee gives a signal to attract the referees' attention (both arms, bent at the elbows, are raised to the head, palms facing the referee's face).
48.14. At the end of the bout, after the Referee's command, the side referees assemble in a single line on the side of the tatami farthest from the front side. They then bow in the same order as when entering.
48.15. Tatami referee uniform:
48.15.1. White short-sleeved shirt;
48.15.2. Dark blue trousers;
48.15.3. Blue tie;
48.15.4. Bare feet;
48.15.5. Individual whistle;
48.15.6. White and blue wristbands;
48.16. Clothing must be clean and ironed. Wristwatches, pens, cell phones, wallets, large belt buckles, and other foreign objects that could pose a threat to either the athletes or the referee are not permitted.

Article 49. Etiquette of athletes


The ritual of entering the tatami

49.1. The athlete prepares to enter the tatami in advance. They put on the required equipment. Upon hearing the invitation, the first named athlete in the pair enters from the blue side, and the second from the white side.
49.2. At the edge of the tatami, facing each other (heels and toes together, arms by the sides of the thighs), the athletes bow simultaneously with the Referee at the command "Mokkurei" before entering the tatami.
49.3. The Referee gives the command, gesturing toward the center of the tatami: "Chuo," after which the athletes approach the starting lines (blue, white).
49.4. The Referee commands "Shomen ni rei," and the athletes turn and bow toward the judges' table.
49.5. The Referee turns the athletes to face him, gives the command "Sushin ni rei," and the athletes bow to the Referee.
49.6. Then the athletes bow to each other at the command “Otagai ni rei”.

Fight

49.7. The referee assumes a fighting stance and gives the command: "Kamae te!"
Athletes positioned on the starting lines also assume a fighting stance.
49.8. The referee, along with the gesture (right straight punch), commands "Hajime," beginning the match.
49.9. During the match, athletes must strictly follow the rules and listen carefully to the referee's commands.
49.10. Two commands are used to stop the match: "Mate" (stop/cease the action) and "Yame" (end the match).
49.11. Upon the command "Mate" or "Yame," the athlete must not lower their arms or lose their guard. Only after ensuring that the opponent has ceased active action should they assume the ritual bowing and exiting position – the "Fudo-dachi" stance.

The end of the fight

49.12. At the end of the match, the Referee commands the athletes to remove their helmets and, with an open palm forward toward the judges' table, turns the athletes to face the table with the command "Shomen."
49.13. The athletes turn around, holding their helmets in their left hands. The Referee asks the judges for their opinion: "Hantei." The judges raise their flags, either white or blue.
49.14. The Referee counts the flags, starting with the losing color, taking into account the number of possible flags, and awards the victory to "blue" or "white."
49.15. The judges' opinions are counted with the hand corresponding to the athlete's color.
49.16. Victory "by decision": "Ao" or "Shiro" - "Yusei gachi."
49.17. Victory by "superiority in technique" and "by a greater number of scores": "Ao" or "Shiro" - "scoring option: koka, yuka, wazaari, ippon" - "No gachi".
49.18. When announcing the result of a bout for one or another athlete, the Referee must step forward, crossing the line of athletes, i.e., appear in front of them.
49.19. After declaring the winner, the athletes bow "Shomen ni rei," "Sushin ni rei," and "Tagai ni rei." Upon the command "Akyushu," the athletes shake hands. Upon the command "Sagate," the athletes exit the tatami backwards and stand at the edge of the area. Just as before entering the tatami, they bow simultaneously with the Referee and exit the tatami.

The etiquette for calling extra time is "Hikiwake"

49.20. After the decision of "Hikiwake" has been rendered, the athletes bow toward the referee's table. Upon the command of "Seiza," they kneel with their backs to each other, not going beyond the safety line of the tatami.
49.21. The athletes must sit with their legs extended forward.
49.22. In this position, they are permitted to discuss the match with their second for 30 seconds.
49.23. After 30 seconds, the timekeeper gives the command "Dzikan."
49.24. The athletes rise and walk to the center of the tatami facing each other, holding their helmets in their left hands. Upon the command of "Sawwatte," the athletes kneel on their right knees, and their seconds step out to tie their helmets.
49.25. The match resumes upon the Referee's commands: "Kamae te!" "Jukko!"

Article 50. Etiquette of seconds


50.1. Each athlete must have one second.
50.2. The second must instruct and support their athlete from their designated area. This area (the "initiator zone") is located on the blue or white line at the entrance to the tatami (or behind the Referee outside the area).
50.3. Insulting speech directed at athletes, judges, spectators, etc. is prohibited.
50.4. Slamming the tatami or making excessive noise is prohibited.
50.5. Instructing and supporting from the edge of the tatami or entering the tatami area is prohibited.
50.6. Any actions contrary to the spirit of Budo are prohibited.
50.7. In the event of particularly malicious behavior by a second, the Referee declares "Hansoku" (1, 2, etc.) to them. If, despite these warnings, the second does not cease the prohibited actions, the Referee may order the second to leave the arena. Any Hansoku violations applied to the second are counted against the athlete.

© Bujin Shinkudoryu International Association